#ifndef GAME_HPP # define GAME_HPP #include #include #include #include "2048.hpp" class Game { public: Game(int s); ~Game(); int getSize(); int at(int x, int y); void move(Direction direction); void spawn(); bool lost(); private: int size; int **grid; void mergeRow(std::vector &row); int **gridCopy(); bool gridEqual(int **other); void gridDestroy(int **g); }; #endif