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<subtitle>School project: Introduction to ray casting
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<title>sprite stuff</title>
<updated>2020-02-01T13:16:20+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-02-01T13:16:20+00:00</published>
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<entry>
<title>Basic render of the map</title>
<updated>2019-11-16T12:03:02+00:00</updated>
<author>
<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2019-11-16T11:45:44+00:00</published>
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<entry>
<title>.cub file parsing</title>
<updated>2019-11-15T08:42:45+00:00</updated>
<author>
<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2019-11-15T08:34:54+00:00</published>
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<title>Added miniLibX and basic .cub generator</title>
<updated>2019-11-15T05:01:51+00:00</updated>
<author>
<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2019-11-14T10:22:21+00:00</published>
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<entry>
<title>Initial commit</title>
<updated>2019-11-13T14:32:02+00:00</updated>
<author>
<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2019-11-13T14:32:02+00:00</published>
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