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-rw-r--r--src/main.c77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/main.c b/src/main.c
new file mode 100644
index 0000000..00a041d
--- /dev/null
+++ b/src/main.c
@@ -0,0 +1,77 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* main.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2019/11/15 06:39:39 by cacharle #+# #+# */
+/* Updated: 2020/01/30 14:02:58 by cacharle ### ########.fr */
+/* */
+/* ************************************************************************** */
+
+#include "cub3d.h"
+
+int main(int argc, char **argv)
+{
+ t_state *state;
+
+ if (argc != 2 && !(argc == 3 && ft_strcmp(argv[2], "--save") == 0))
+ error_put_usage_exit(argv[0]);
+ if ((state = state_new(parse_check(parse(argv[1])))) == NULL)
+ return (1);
+ if (argc == 3)
+ return (capture(state));
+ /* printf("%d\n", state->window.size_line); */
+ mlx_hook(state->window_ptr, 2, (1L << 1), event_keydown, (void*)state);
+ mlx_hook(state->window_ptr, 17L, 0, event_quit, (void*)state);
+ mlx_loop_hook(state->mlx_ptr, render_update, (void*)state);
+ mlx_loop(state->mlx_ptr);
+ /* while (1) */
+ /* render_update(state); */
+ return (0);
+}
+
+/*
+int main(int argc, char **argv)
+{
+ (void)argc;
+ t_state *s = parse_check(parse(argv[1]));
+ if (s == NULL)
+ return (1);
+ printf("R %d %d\n", s->window.width, s->window.height);
+ printf("NO %s\n", s->textures_path[TEX_NORTH]);
+ printf("SO %s\n", s->textures_path[TEX_SOUTH]);
+ printf("WE %s\n", s->textures_path[TEX_WEST]);
+ printf("EA %s\n\n", s->textures_path[TEX_EAST]);
+ printf("S %s\n", s->textures_path[TEX_SPRITE]);
+ printf("F %d,%d,%d\n", s->floor_color.rgb.r, s->floor_color.rgb.g, s->floor_color.rgb.b);
+ printf("C %d,%d,%d\n\n", s->ceilling_color.rgb.r, s->ceilling_color.rgb.g, s->ceilling_color.rgb.b);
+
+ printf("%dx%d\n", s->map_height, s->map_width);
+ for (int i = 0; i < s->map_height; i++)
+ {
+ for (int j = 0; j < s->map_width; j++)
+ {
+ if (s->map[i][j] == CELL_WALL)
+ printf("#");
+ else if (s->map[i][j] == CELL_EMPTY)
+ printf(" ");
+ else
+ printf("%d", s->map[i][j]);
+ if (j != s->map_width - 1)
+ printf(" ");
+ }
+ printf("\n");
+ }
+ printf("post state_new\n");
+ if ((s = state_new(s)) == NULL)
+ {
+ printf("Error: state new");
+ return 1;
+ }
+ printf("state->pos [%f %f]\n", s->pos.x, s->pos.y);
+ state_destroy(s);
+ return 0;
+}
+*/