| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-02-03 | sprite from lodev and capture from random stackoverflow thread, now lets ↵ | Charles | |
| understand this nightmare | |||
| 2020-01-17 | No more segfault (for now), raycasting is broken | Charles | |
| 2020-01-16 | fixing raycasting things and braking computers | Charles | |
| 2020-01-15 | raycasting local -> t_render_state, algo helper in render_state.c | Charles | |
| 2020-01-14 | WIP: render texture, raycasting algorithm doc | Charles | |
| 2020-01-11 | Hardcore refactoring | Charles | |
| 2020-01-10 | refactoring | Charles | |
| 2019-11-16 | Basic render of the map | Charles | |
| 2019-11-15 | .cub file parsing | Charles | |
| 2019-11-15 | Added miniLibX and basic .cub generator | Charles | |
| 2019-11-13 | Initial commit | Charles | |
