From 57867bbbdc24b734d85f8d3569c7ad27dcd9504d Mon Sep 17 00:00:00 2001 From: Charles Date: Thu, 30 Jan 2020 15:52:16 +0100 Subject: files restructuration --- state.c | 128 ---------------------------------------------------------------- 1 file changed, 128 deletions(-) delete mode 100644 state.c (limited to 'state.c') diff --git a/state.c b/state.c deleted file mode 100644 index 11e1c65..0000000 --- a/state.c +++ /dev/null @@ -1,128 +0,0 @@ -/* ************************************************************************** */ -/* */ -/* ::: :::::::: */ -/* graphics.c :+: :+: :+: */ -/* +:+ +:+ +:+ */ -/* By: cacharle +#+ +:+ +#+ */ -/* +#+#+#+#+#+ +#+ */ -/* Created: 2019/11/19 16:39:57 by cacharle #+# #+# */ -/* Updated: 2020/01/30 15:13:42 by cacharle ### ########.fr */ -/* */ -/* ************************************************************************** */ - -#include "cub3d.h" - -/* -** Initialize the state attributes that weren't already filled by the parsing -*/ - -t_state *state_new(t_state *state) -{ - int i; - - state->running = TRUE; - if ((state->mlx_ptr = mlx_init()) == NULL) - return (state_destroy(state)); - if ((state->window_ptr = mlx_new_window(state->mlx_ptr, - state->window.width, state->window.height, WINDOW_TITLE)) == NULL) - return (state_destroy(state)); - printf("init mlx and mlx window\n"); - i = -1; - while (++i < TEXTURES_NUM) - { - load_texture(state->mlx_ptr, &state->textures[i], - state->textures_path[i]); - if (state->textures[i].id == NULL) - return (error_put_return_state_destroy("load texture", state)); - } - if ((state->window.id = mlx_new_image(state->mlx_ptr, - state->window.width, state->window.height)) == NULL) - return (state_destroy(state)); - state->window.data = mlx_get_data_addr(state->window.id, - &state->window.depth, &state->window.size_line, - &state->window.endian); - printf("init mlx window image\n"); - state_init_player(state); - printf("init player\n"); - return (state); -} - -void state_init_player(t_state *state) -{ - int i; - int j; - - i = -1; - while (++i < state->map_height) - { - j = -1; - while (++j < state->map_width) - if (helper_is_player_cell(state->map[i][j])) - { - state->pos.x = (double)j + 0.5; - state->pos.y = (double)i + 0.5; - } - } - helper_init_dir_plane(state, (int)state->pos.y, (int)state->pos.x); -} - -t_state *state_new_empty(void) -{ - int i; - t_state *state; - - if ((state = (t_state*)malloc(sizeof(t_state))) == NULL) - return (NULL); - state->mlx_ptr = NULL; - state->window_ptr = NULL; - i = -1; - while (++i < TEXTURES_NUM) - { - state->textures_path[i] = NULL; - state->textures[i].id = NULL; - } - state->dir.x = 0.0; - state->dir.y = 0.0; - state->map = NULL; - state->ceilling_color.hexcode = 0x0; - state->floor_color.hexcode = 0x0; - return (state); -} - -void *state_destroy(t_state *state) -{ - int i; - - if (state == NULL) - return (NULL); - i = -1; - while (++i < TEXTURES_NUM) - { - free(state->textures_path[i]); - if (state->mlx_ptr != NULL && state->textures[i].id != NULL) - mlx_destroy_image(state->mlx_ptr, state->textures[i].id); - } - printf("free window image\n"); - if (state->mlx_ptr != NULL && state->window.id != NULL) - mlx_destroy_image(state->mlx_ptr, state->window.id); - printf("free window\n"); - if (state->mlx_ptr && state->window_ptr) - mlx_destroy_window(state->mlx_ptr, state->window_ptr); - printf("free map\n"); - if (state->map != NULL) - while (state->map_height-- > 0 && state->map[state->map_height] != NULL) - free(state->map[state->map_height]); - free(state->map); - printf("free state\n"); - free(state); - return (NULL); -} - -void load_texture(void *mlx_ptr, t_image *image, char *path) -{ - if ((image->id = mlx_xpm_file_to_image( - mlx_ptr, path, &image->width, &image->height)) == NULL) - return ; - image->data = mlx_get_data_addr(image->id, &image->depth, - &image->size_line, &image->endian); -} -- cgit