#include "cub3d.h" t_bool parse_ceilling_color(t_parsing *parsing, char *line) { line++; parsing->ceilling_color.r = ft_atoi(line); line = ft_strchr(line, ','); parsing->ceilling_color.g = ft_atoi(line); line = ft_strchr(line, ','); parsing->ceilling_color.b = ft_atoi(line); return (TRUE); }