/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: cacharle +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/11/15 06:39:39 by cacharle #+# #+# */ /* Updated: 2020/02/02 19:22:09 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "cub3d.h" int main(int argc, char **argv) { t_state *state; if (argc != 2 && !(argc == 3 && ft_strcmp(argv[2], "--save") == 0)) error_put_usage_exit(argv[0]); if ((state = state_new(parse_check(parse(argv[1])))) == NULL) return (1); if (argc == 3) return (capture(state)); mlx_hook(state->window_ptr, 2, (1L << 1), event_keydown, (void*)state); mlx_hook(state->window_ptr, 17L, 0, event_quit, (void*)state); mlx_loop_hook(state->mlx_ptr, render_update, (void*)state); mlx_loop(state->mlx_ptr); return (0); } /* int main(int argc, char **argv) */ /* { */ /* (void)argc; */ /* t_state *s = parse_check(parse(argv[1])); */ /* if (s == NULL) */ /* return (1); */ /* printf("R %d %d\n", s->window.width, s->window.height); */ /* printf("NO %s\n", s->textures_path[TEX_NORTH]); */ /* printf("SO %s\n", s->textures_path[TEX_SOUTH]); */ /* printf("WE %s\n", s->textures_path[TEX_WEST]); */ /* printf("EA %s\n\n", s->textures_path[TEX_EAST]); */ /* printf("S %s\n", s->textures_path[TEX_SPRITE]); */ /* printf("F %d,%d,%d\n", s->floor_color.rgb.r, s->floor_color.rgb.g, s->floor_color.rgb.b); */ /* printf("C %d,%d,%d\n\n", s->ceilling_color.rgb.r, s->ceilling_color.rgb.g, s->ceilling_color.rgb.b); */ /* printf("%dx%d\n", s->map_height, s->map_width); */ /* for (int i = 0; i < s->map_height; i++) */ /* { */ /* for (int j = 0; j < s->map_width; j++) */ /* { */ /* if (s->map[i][j] == CELL_WALL) */ /* printf("#"); */ /* else if (s->map[i][j] == CELL_EMPTY) */ /* printf(" "); */ /* else */ /* printf("%d", s->map[i][j]); */ /* if (j != s->map_width - 1) */ /* printf(" "); */ /* } */ /* printf("\n"); */ /* } */ /* printf("post state_new\n"); */ /* if ((s = state_new(s)) == NULL) */ /* { */ /* printf("Error: state new"); */ /* return 1; */ /* } */ /* printf("state->pos [%f %f]\n", s->pos.x, s->pos.y); */ /* state_destroy(s); */ /* return 0; */ /* } */