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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* render.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/24 09:54:59 by cacharle #+# #+# */
/* Updated: 2020/02/27 14:40:58 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#include "fractol.h"
#define SUPERSAMPLE_SIZE 3
static t_color st_take_sample(t_state *state, t_complex z,
double step_r, double step_i)
{
t_complex epsilon;
t_complex sample;
t_color color;
t_color tmp;
uint32_t r;
uint32_t g;
uint32_t b;
int s;
color.hexcode = 0x0;
r = 0;
g = 0;
b = 0;
epsilon.i = 0.0;
while (epsilon.i < state->samples)
{
epsilon.r = 0.0;
while (epsilon.r < state->samples)
{
sample.i = z.i + step_i * (epsilon.i / state->samples);
sample.r = z.r + step_r * (epsilon.r / state->samples);
tmp = state->palette[state->func(state, sample)];
r += tmp.rgb.r;
g += tmp.rgb.g;
b += tmp.rgb.b;
epsilon.r += 1.0;
}
epsilon.i += 1.0;
}
s = (int)(state->samples * state->samples);
color.rgb.r = r / s;
color.rgb.g = g / s;
color.rgb.b = b / s;
return (color);
}
static void *st_render_routine(void *arg)
{
int j;
t_complex z;
t_state *state;
double step_r;
state = ((t_render_routine_arg*)arg)->state;
z.i = ((t_render_routine_arg*)arg)->z_i;
step_r = state->plane.r / FWINDOW_WIDTH;
z.r = state->center.r - state->plane.r / 2.0;
j = -1;
if (state->samples == 1.0)
while (++j < WINDOW_WIDTH)
{
state->window.data[((t_render_routine_arg*)arg)->offset] =
state->palette[state->func(state, z)];
z.r += step_r;
((t_render_routine_arg*)arg)->offset++;
}
else
while (++j < WINDOW_WIDTH)
{
state->window.data[((t_render_routine_arg*)arg)->offset] =
st_take_sample(state, z, step_r, ((t_render_routine_arg*)arg)->step_i);
z.r += step_r;
((t_render_routine_arg*)arg)->offset++;
}
return (NULL);
}
static void st_render_fractal(t_state *state)
{
int i;
pthread_t threads[WINDOW_HEIGHT];
t_render_routine_arg routine_args[WINDOW_HEIGHT];
double step_i;
double z_i;
step_i = state->plane.i / FWINDOW_HEIGHT;
z_i = state->center.i - state->plane.i / 2.0;
i = -1;
while (++i < WINDOW_HEIGHT)
{
routine_args[i].state = state;
routine_args[i].offset = i * WINDOW_WIDTH;
routine_args[i].z_i = z_i;
routine_args[i].step_i = step_i;
if (pthread_create(threads + i, NULL,
st_render_routine, routine_args + i) < 0)
{
state->running = false;
break ;
}
z_i += step_i;
}
while (i-- > 0)
pthread_join(threads[i], NULL);
}
int render_update(t_state *state)
{
char *iterations_str;
char *samples_str;
if (!state->running)
{
state_destroy(state);
exit(EXIT_SUCCESS);
}
if (state->updated)
return (0);
st_render_fractal(state);
mlx_put_image_to_window(state->mlx_ptr, state->window_ptr,
state->window.id, 0, 0);
iterations_str = ft_itoa(state->iterations);
samples_str = ft_itoa((int)state->samples * (int)state->samples);
mlx_string_put(state->mlx_ptr, state->window_ptr, 10, 20,
0xeeeeee, iterations_str);
mlx_string_put(state->mlx_ptr, state->window_ptr, 10, 30,
0xeeeeee, samples_str);
free(iterations_str);
free(samples_str);
state->updated = true;
return (0);
}
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