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authorCharles Cabergs <me@cacharle.xyz>2020-09-18 16:39:52 +0200
committerCharles Cabergs <me@cacharle.xyz>2020-09-18 16:39:52 +0200
commitdd0c485ac4975b7dd6d2e230213be1da50d0a065 (patch)
tree5fbd967f8b95c72fbb696bb089c2cc349d28b61f /vendor/_unity/src/unity.c
parent3c3f1115f6e9a9b914e2dcbd796501ca7ce85342 (diff)
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Removing unnecessary stuffmalloc
Diffstat (limited to 'vendor/_unity/src/unity.c')
-rw-r--r--vendor/_unity/src/unity.c2088
1 files changed, 0 insertions, 2088 deletions
diff --git a/vendor/_unity/src/unity.c b/vendor/_unity/src/unity.c
deleted file mode 100644
index 253c2cf..0000000
--- a/vendor/_unity/src/unity.c
+++ /dev/null
@@ -1,2088 +0,0 @@
-/* =========================================================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
-============================================================================ */
-
-#include "unity.h"
-#include <stddef.h>
-
-#ifdef AVR
-#include <avr/pgmspace.h>
-#else
-#define PROGMEM
-#endif
-
-/* If omitted from header, declare overrideable prototypes here so they're ready for use */
-#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
-void UNITY_OUTPUT_CHAR(int);
-#endif
-
-/* Helpful macros for us to use here in Assert functions */
-#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
-#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
-#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
-
-struct UNITY_STORAGE_T Unity;
-
-#ifdef UNITY_OUTPUT_COLOR
-const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m";
-const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m";
-const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m";
-const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
-#else
-const char PROGMEM UnityStrOk[] = "OK";
-const char PROGMEM UnityStrPass[] = "PASS";
-const char PROGMEM UnityStrFail[] = "FAIL";
-const char PROGMEM UnityStrIgnore[] = "IGNORE";
-#endif
-static const char PROGMEM UnityStrNull[] = "NULL";
-static const char PROGMEM UnityStrSpacer[] = ". ";
-static const char PROGMEM UnityStrExpected[] = " Expected ";
-static const char PROGMEM UnityStrWas[] = " Was ";
-static const char PROGMEM UnityStrGt[] = " to be greater than ";
-static const char PROGMEM UnityStrLt[] = " to be less than ";
-static const char PROGMEM UnityStrOrEqual[] = "or equal to ";
-static const char PROGMEM UnityStrElement[] = " Element ";
-static const char PROGMEM UnityStrByte[] = " Byte ";
-static const char PROGMEM UnityStrMemory[] = " Memory Mismatch.";
-static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta ";
-static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
-static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
-static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL";
-#ifndef UNITY_EXCLUDE_FLOAT
-static const char PROGMEM UnityStrNot[] = "Not ";
-static const char PROGMEM UnityStrInf[] = "Infinity";
-static const char PROGMEM UnityStrNegInf[] = "Negative Infinity";
-static const char PROGMEM UnityStrNaN[] = "NaN";
-static const char PROGMEM UnityStrDet[] = "Determinate";
-static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
-#endif
-const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled";
-const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
-const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled";
-const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
-static const char PROGMEM UnityStrBreaker[] = "-----------------------";
-static const char PROGMEM UnityStrResultsTests[] = " Tests ";
-static const char PROGMEM UnityStrResultsFailures[] = " Failures ";
-static const char PROGMEM UnityStrResultsIgnored[] = " Ignored ";
-static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
-static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
-
-/*-----------------------------------------------
- * Pretty Printers & Test Result Output Handlers
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-/* Local helper function to print characters. */
-static void UnityPrintChar(const char* pch)
-{
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
- }
-}
-
-/*-----------------------------------------------*/
-/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
-#ifdef UNITY_OUTPUT_COLOR
-static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
-{
- const char* pch = string;
- UNITY_UINT count = 0;
-
- while (*pch && (*pch != 'm'))
- {
- UNITY_OUTPUT_CHAR(*pch);
- pch++;
- count++;
- }
- UNITY_OUTPUT_CHAR('m');
- count++;
-
- return count;
-}
-#endif
-
-/*-----------------------------------------------*/
-void UnityPrint(const char* string)
-{
- const char* pch = string;
-
- if (pch != NULL)
- {
- while (*pch)
- {
-#ifdef UNITY_OUTPUT_COLOR
- /* print ANSI escape code */
- if ((*pch == 27) && (*(pch + 1) == '['))
- {
- pch += UnityPrintAnsiEscapeString(pch);
- continue;
- }
-#endif
- UnityPrintChar(pch);
- pch++;
- }
- }
-}
-
-/*-----------------------------------------------*/
-#ifdef UNITY_INCLUDE_PRINT_FORMATTED
-void UnityPrintFormatted(const char* format, ...)
-{
- const char* pch = format;
- va_list va;
- va_start(va, format);
-
- if (pch != NULL)
- {
- while (*pch)
- {
- /* format identification character */
- if (*pch == '%')
- {
- pch++;
-
- if (pch != NULL)
- {
- switch (*pch)
- {
- case 'd':
- case 'i':
- {
- const int number = va_arg(va, int);
- UnityPrintNumber((UNITY_INT)number);
- break;
- }
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- case 'f':
- case 'g':
- {
- const double number = va_arg(va, double);
- UnityPrintFloat((UNITY_DOUBLE)number);
- break;
- }
-#endif
- case 'u':
- {
- const unsigned int number = va_arg(va, unsigned int);
- UnityPrintNumberUnsigned((UNITY_UINT)number);
- break;
- }
- case 'b':
- {
- const unsigned int number = va_arg(va, unsigned int);
- const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('b');
- UnityPrintMask(mask, (UNITY_UINT)number);
- break;
- }
- case 'x':
- case 'X':
- case 'p':
- {
- const unsigned int number = va_arg(va, unsigned int);
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, 8);
- break;
- }
- case 'c':
- {
- const int ch = va_arg(va, int);
- UnityPrintChar((const char *)&ch);
- break;
- }
- case 's':
- {
- const char * string = va_arg(va, const char *);
- UnityPrint(string);
- break;
- }
- case '%':
- {
- UnityPrintChar(pch);
- break;
- }
- default:
- {
- /* print the unknown format character */
- UNITY_OUTPUT_CHAR('%');
- UnityPrintChar(pch);
- break;
- }
- }
- }
- }
-#ifdef UNITY_OUTPUT_COLOR
- /* print ANSI escape code */
- else if ((*pch == 27) && (*(pch + 1) == '['))
- {
- pch += UnityPrintAnsiEscapeString(pch);
- continue;
- }
-#endif
- else if (*pch == '\n')
- {
- UNITY_PRINT_EOL();
- }
- else
- {
- UnityPrintChar(pch);
- }
-
- pch++;
- }
- }
-
- va_end(va);
-}
-#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
-
-/*-----------------------------------------------*/
-void UnityPrintLen(const char* string, const UNITY_UINT32 length)
-{
- const char* pch = string;
-
- if (pch != NULL)
- {
- while (*pch && ((UNITY_UINT32)(pch - string) < length))
- {
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
- }
- pch++;
- }
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
-{
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (style == UNITY_DISPLAY_STYLE_CHAR)
- {
- /* printable characters plus CR & LF are printed */
- UNITY_OUTPUT_CHAR('\'');
- if ((number <= 126) && (number >= 32))
- {
- UNITY_OUTPUT_CHAR((int)number);
- }
- /* write escaped carriage returns */
- else if (number == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (number == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, 2);
- }
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrintNumber(number);
- }
- }
- else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
- {
- UnityPrintNumberUnsigned((UNITY_UINT)number);
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumber(const UNITY_INT number_to_print)
-{
- UNITY_UINT number = (UNITY_UINT)number_to_print;
-
- if (number_to_print < 0)
- {
- /* A negative number, including MIN negative */
- UNITY_OUTPUT_CHAR('-');
- number = (~number) + 1;
- }
- UnityPrintNumberUnsigned(number);
-}
-
-/*-----------------------------------------------
- * basically do an itoa using as little ram as possible */
-void UnityPrintNumberUnsigned(const UNITY_UINT number)
-{
- UNITY_UINT divisor = 1;
-
- /* figure out initial divisor */
- while (number / divisor > 9)
- {
- divisor *= 10;
- }
-
- /* now mod and print, then divide divisor */
- do
- {
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
- divisor /= 10;
- } while (divisor > 0);
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
-{
- int nibble;
- char nibbles = nibbles_to_print;
-
- if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
- {
- nibbles = UNITY_MAX_NIBBLES;
- }
-
- while (nibbles > 0)
- {
- nibbles--;
- nibble = (int)(number >> (nibbles * 4)) & 0x0F;
- if (nibble <= 9)
- {
- UNITY_OUTPUT_CHAR((char)('0' + nibble));
- }
- else
- {
- UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
- }
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
-{
- UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
- UNITY_INT32 i;
-
- for (i = 0; i < UNITY_INT_WIDTH; i++)
- {
- if (current_bit & mask)
- {
- if (current_bit & number)
- {
- UNITY_OUTPUT_CHAR('1');
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- }
- }
- else
- {
- UNITY_OUTPUT_CHAR('X');
- }
- current_bit = current_bit >> 1;
- }
-}
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
-/*
- * This function prints a floating-point value in a format similar to
- * printf("%.7g") on a single-precision machine or printf("%.9g") on a
- * double-precision machine. The 7th digit won't always be totally correct
- * in single-precision operation (for that level of accuracy, a more
- * complicated algorithm would be needed).
- */
-void UnityPrintFloat(const UNITY_DOUBLE input_number)
-{
-#ifdef UNITY_INCLUDE_DOUBLE
- static const int sig_digits = 9;
- static const UNITY_INT32 min_scaled = 100000000;
- static const UNITY_INT32 max_scaled = 1000000000;
-#else
- static const int sig_digits = 7;
- static const UNITY_INT32 min_scaled = 1000000;
- static const UNITY_INT32 max_scaled = 10000000;
-#endif
-
- UNITY_DOUBLE number = input_number;
-
- /* print minus sign (does not handle negative zero) */
- if (number < 0.0f)
- {
- UNITY_OUTPUT_CHAR('-');
- number = -number;
- }
-
- /* handle zero, NaN, and +/- infinity */
- if (number == 0.0f)
- {
- UnityPrint("0");
- }
- else if (isnan(number))
- {
- UnityPrint("nan");
- }
- else if (isinf(number))
- {
- UnityPrint("inf");
- }
- else
- {
- UNITY_INT32 n_int = 0, n;
- int exponent = 0;
- int decimals, digits;
- char buf[16] = {0};
-
- /*
- * Scale up or down by powers of 10. To minimize rounding error,
- * start with a factor/divisor of 10^10, which is the largest
- * power of 10 that can be represented exactly. Finally, compute
- * (exactly) the remaining power of 10 and perform one more
- * multiplication or division.
- */
- if (number < 1.0f)
- {
- UNITY_DOUBLE factor = 1.0f;
-
- while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; }
- while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
-
- number *= factor;
- }
- else if (number > (UNITY_DOUBLE)max_scaled)
- {
- UNITY_DOUBLE divisor = 1.0f;
-
- while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; }
- while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
-
- number /= divisor;
- }
- else
- {
- /*
- * In this range, we can split off the integer part before
- * doing any multiplications. This reduces rounding error by
- * freeing up significant bits in the fractional part.
- */
- UNITY_DOUBLE factor = 1.0f;
- n_int = (UNITY_INT32)number;
- number -= (UNITY_DOUBLE)n_int;
-
- while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
-
- number *= factor;
- }
-
- /* round to nearest integer */
- n = ((UNITY_INT32)(number + number) + 1) / 2;
-
-#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
- /* round to even if exactly between two integers */
- if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
- n--;
-#endif
-
- n += n_int;
-
- if (n >= max_scaled)
- {
- n = min_scaled;
- exponent++;
- }
-
- /* determine where to place decimal point */
- decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
- exponent += decimals;
-
- /* truncate trailing zeroes after decimal point */
- while ((decimals > 0) && ((n % 10) == 0))
- {
- n /= 10;
- decimals--;
- }
-
- /* build up buffer in reverse order */
- digits = 0;
- while ((n != 0) || (digits < (decimals + 1)))
- {
- buf[digits++] = (char)('0' + n % 10);
- n /= 10;
- }
- while (digits > 0)
- {
- if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); }
- UNITY_OUTPUT_CHAR(buf[--digits]);
- }
-
- /* print exponent if needed */
- if (exponent != 0)
- {
- UNITY_OUTPUT_CHAR('e');
-
- if (exponent < 0)
- {
- UNITY_OUTPUT_CHAR('-');
- exponent = -exponent;
- }
- else
- {
- UNITY_OUTPUT_CHAR('+');
- }
-
- digits = 0;
- while ((exponent != 0) || (digits < 2))
- {
- buf[digits++] = (char)('0' + exponent % 10);
- exponent /= 10;
- }
- while (digits > 0)
- {
- UNITY_OUTPUT_CHAR(buf[--digits]);
- }
- }
- }
-}
-#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
-
-/*-----------------------------------------------*/
-static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
-{
-#ifdef UNITY_OUTPUT_FOR_ECLIPSE
- UNITY_OUTPUT_CHAR('(');
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(')');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#else
-#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
- UnityPrint("<SRCREF line=");
- UnityPrintNumber((UNITY_INT)line);
- UnityPrint(" file=\"");
- UnityPrint(file);
- UNITY_OUTPUT_CHAR('"');
- UNITY_OUTPUT_CHAR('>');
- UnityPrint(Unity.CurrentTestName);
- UnityPrint("</SRCREF> ");
-#else
-#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
- UnityPrint("file://");
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#else
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(':');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#endif
-#endif
-#endif
-}
-
-/*-----------------------------------------------*/
-static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrFail);
- UNITY_OUTPUT_CHAR(':');
-}
-
-/*-----------------------------------------------*/
-void UnityConcludeTest(void)
-{
- if (Unity.CurrentTestIgnored)
- {
- Unity.TestIgnores++;
- }
- else if (!Unity.CurrentTestFailed)
- {
- UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
- UnityPrint(UnityStrPass);
- }
- else
- {
- Unity.TestFailures++;
- }
-
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
- UNITY_PRINT_EXEC_TIME();
- UNITY_PRINT_EOL();
- UNITY_FLUSH_CALL();
-}
-
-/*-----------------------------------------------*/
-static void UnityAddMsgIfSpecified(const char* msg)
-{
- if (msg)
- {
- UnityPrint(UnityStrSpacer);
-#ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
-#endif
- UnityPrint(msg);
- }
-}
-
-/*-----------------------------------------------*/
-static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
-{
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(expected);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(actual);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
-}
-
-/*-----------------------------------------------*/
-static void UnityPrintExpectedAndActualStringsLen(const char* expected,
- const char* actual,
- const UNITY_UINT32 length)
-{
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(expected, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(actual, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
-}
-
-/*-----------------------------------------------
- * Assertion & Control Helpers
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_LINE_TYPE lineNumber,
- const char* msg)
-{
- /* Both are NULL or same pointer */
- if (expected == actual) { return 0; }
-
- /* print and return true if just expected is NULL */
- if (expected == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForExpected);
- UnityAddMsgIfSpecified(msg);
- return 1;
- }
-
- /* print and return true if just actual is NULL */
- if (actual == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForActual);
- UnityAddMsgIfSpecified(msg);
- return 1;
- }
-
- return 0; /* return false if neither is NULL */
-}
-
-/*-----------------------------------------------
- * Assertion Functions
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-void UnityAssertBits(const UNITY_INT mask,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((mask & expected) != (mask & actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
- UnityPrint(UnityStrWas);
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualNumber(const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (expected != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
- const UNITY_INT actual,
- const UNITY_COMPARISON_T compare,
- const char *msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- int failed = 0;
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
- if ((threshold == actual)) { failed = 1; }
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
- if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
- }
- else /* UINT or HEX */
- {
- if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
- if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
- }
-
- if (failed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(actual, style);
- if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
- if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
- if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
- UnityPrintNumberByStyle(threshold, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#define UnityPrintPointlessAndBail() \
-{ \
- UnityTestResultsFailBegin(lineNumber); \
- UnityPrint(UnityStrPointless); \
- UnityAddMsgIfSpecified(msg); \
- UNITY_FAIL_AND_BAIL; }
-
-/*-----------------------------------------------*/
-void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- unsigned int length = style & 0xF;
- unsigned int increment = 0;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while ((elements > 0) && (elements--))
- {
- UNITY_INT expect_val;
- UNITY_INT actual_val;
-
- switch (length)
- {
- case 1:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
- increment = sizeof(UNITY_INT8);
- break;
-
- case 2:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
- increment = sizeof(UNITY_INT16);
- break;
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
- increment = sizeof(UNITY_INT64);
- break;
-#endif
-
- default: /* default is length 4 bytes */
- case 4:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
- increment = sizeof(UNITY_INT32);
- length = 4;
- break;
- }
-
- if (expect_val != actual_val)
- {
- if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
- { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
- UNITY_INT mask = 1;
- mask = (mask << 8 * length) - 1;
- expect_val &= mask;
- actual_val &= mask;
- }
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expect_val, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual_val, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* Walk through array by incrementing the pointers */
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
- }
- actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
- }
-}
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_FLOAT
-/* Wrap this define in a function with variable types as float or double */
-#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
- if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
- if (UNITY_NAN_CHECK) return 1; \
- (diff) = (actual) - (expected); \
- if ((diff) < 0) (diff) = -(diff); \
- if ((delta) < 0) (delta) = -(delta); \
- return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
- /* This first part of this condition will catch any NaN or Infinite values */
-#ifndef UNITY_NAN_NOT_EQUAL_NAN
- #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
-#else
- #define UNITY_NAN_CHECK 0
-#endif
-
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
- { \
- UnityPrint(UnityStrExpected); \
- UnityPrintFloat(expected); \
- UnityPrint(UnityStrWas); \
- UnityPrintFloat(actual); }
-#else
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
- UnityPrint(UnityStrDelta)
-#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
-
-/*-----------------------------------------------*/
-static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
-{
- UNITY_FLOAT diff;
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- ptr_expected++;
- }
- ptr_actual++;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
- const UNITY_FLOAT expected,
- const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
-
- if (!UnityFloatsWithin(delta, expected, actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
-{
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
- UNITY_INT is_trait = !should_be_trait;
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- switch (style)
- {
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) && (actual > 0);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) && (actual < 0);
- break;
-
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual) ? 1 : 0;
- break;
-
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
- case UNITY_FLOAT_IS_NOT_DET:
- is_trait = !isinf(actual) && !isnan(actual);
- break;
-
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
-
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- UnityPrintFloat((UNITY_DOUBLE)actual);
-#else
- if (should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif /* not UNITY_EXCLUDE_FLOAT */
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_DOUBLE
-static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
-{
- UNITY_DOUBLE diff;
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- ptr_expected++;
- }
- ptr_actual++;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
- const UNITY_DOUBLE expected,
- const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (!UnityDoublesWithin(delta, expected, actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
-{
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
- UNITY_INT is_trait = !should_be_trait;
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- switch (style)
- {
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) && (actual > 0);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) && (actual < 0);
- break;
-
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual) ? 1 : 0;
- break;
-
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
- case UNITY_FLOAT_IS_NOT_DET:
- is_trait = !isinf(actual) && !isnan(actual);
- break;
-
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
-
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- UnityPrintFloat(actual);
-#else
- if (should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif /* not UNITY_EXCLUDE_DOUBLE */
-
-/*-----------------------------------------------*/
-void UnityAssertNumbersWithin(const UNITY_UINT delta,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual > expected)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
- }
- }
- else
- {
- if ((UNITY_UINT)actual > (UNITY_UINT)expected)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle((UNITY_INT)delta, style);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
- UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- unsigned int length = style & 0xF;
- unsigned int increment = 0;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while ((elements > 0) && (elements--))
- {
- UNITY_INT expect_val;
- UNITY_INT actual_val;
-
- switch (length)
- {
- case 1:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
- increment = sizeof(UNITY_INT8);
- break;
-
- case 2:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
- increment = sizeof(UNITY_INT16);
- break;
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
- increment = sizeof(UNITY_INT64);
- break;
-#endif
-
- default: /* default is length 4 bytes */
- case 4:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
- increment = sizeof(UNITY_INT32);
- length = 4;
- break;
- }
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual_val > expect_val)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
- }
- }
- else
- {
- if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
- { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
- UNITY_INT mask = 1;
- mask = (mask << 8 * length) - 1;
- expect_val &= mask;
- actual_val &= mask;
- }
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle((UNITY_INT)delta, style);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expect_val, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual_val, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* Walk through array by incrementing the pointers */
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
- }
- actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualString(const char* expected,
- const char* actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_UINT32 i;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; expected[i] || actual[i]; i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStrings(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualStringLen(const char* expected,
- const char* actual,
- const UNITY_UINT32 length,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_UINT32 i;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStringsLen(expected, actual, length);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
- const char** actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 i = 0;
- UNITY_UINT32 j = 0;
- const char* expd = NULL;
- const char* act = NULL;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if no elements, it's an error */
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if ((const void*)expected == (const void*)actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- if (flags != UNITY_ARRAY_TO_ARRAY)
- {
- expd = (const char*)expected;
- }
-
- do
- {
- act = actual[j];
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expd = ((const char* const*)expected)[j];
- }
-
- /* if both pointers not null compare the strings */
- if (expd && act)
- {
- for (i = 0; expd[i] || act[i]; i++)
- {
- if (expd[i] != act[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expd != act)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(j);
- }
- UnityPrintExpectedAndActualStrings(expd, act);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- } while (++j < num_elements);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 length,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
- UNITY_UINT32 elements = num_elements;
- UNITY_UINT32 bytes;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((elements == 0) || (length == 0))
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- bytes = length;
- while (bytes--)
- {
- if (*ptr_exp != *ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrMemory);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- }
- UnityPrint(UnityStrByte);
- UnityPrintNumberUnsigned(length - bytes - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp++;
- ptr_act++;
- }
- if (flags == UNITY_ARRAY_TO_VAL)
- {
- ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
- }
- }
-}
-
-/*-----------------------------------------------*/
-
-static union
-{
- UNITY_INT8 i8;
- UNITY_INT16 i16;
- UNITY_INT32 i32;
-#ifdef UNITY_SUPPORT_64
- UNITY_INT64 i64;
-#endif
-#ifndef UNITY_EXCLUDE_FLOAT
- float f;
-#endif
-#ifndef UNITY_EXCLUDE_DOUBLE
- double d;
-#endif
-} UnityQuickCompare;
-
-UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
-{
- switch(size)
- {
- case 1:
- UnityQuickCompare.i8 = (UNITY_INT8)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
-
- case 2:
- UnityQuickCompare.i16 = (UNITY_INT16)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- UnityQuickCompare.i64 = (UNITY_INT64)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
-#endif
-
- default: /* 4 bytes */
- UnityQuickCompare.i32 = (UNITY_INT32)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
- }
-}
-
-#ifndef UNITY_EXCLUDE_FLOAT
-/*-----------------------------------------------*/
-UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
-{
- UnityQuickCompare.f = num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
-}
-#endif
-
-#ifndef UNITY_EXCLUDE_DOUBLE
-/*-----------------------------------------------*/
-UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
-{
- UnityQuickCompare.d = num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
-}
-#endif
-
-/*-----------------------------------------------
- * Control Functions
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrFail);
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
-
-#ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
-#endif
- if (msg[0] != ' ')
- {
- UNITY_OUTPUT_CHAR(' ');
- }
- UnityPrint(msg);
- }
-
- UNITY_FAIL_AND_BAIL;
-}
-
-/*-----------------------------------------------*/
-void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrIgnore);
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_IGNORE_AND_BAIL;
-}
-
-/*-----------------------------------------------*/
-void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint("INFO");
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_PRINT_EOL();
-}
-
-/*-----------------------------------------------*/
-/* If we have not defined our own test runner, then include our default test runner to make life easier */
-#ifndef UNITY_SKIP_DEFAULT_RUNNER
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
-{
- Unity.CurrentTestName = FuncName;
- Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
- Unity.NumberOfTests++;
- UNITY_CLR_DETAILS();
- UNITY_EXEC_TIME_START();
- if (TEST_PROTECT())
- {
- setUp();
- Func();
- }
- if (TEST_PROTECT())
- {
- tearDown();
- }
- UNITY_EXEC_TIME_STOP();
- UnityConcludeTest();
-}
-#endif
-
-/*-----------------------------------------------*/
-void UnitySetTestFile(const char* filename)
-{
- Unity.TestFile = filename;
-}
-
-/*-----------------------------------------------*/
-void UnityBegin(const char* filename)
-{
- Unity.TestFile = filename;
- Unity.CurrentTestName = NULL;
- Unity.CurrentTestLineNumber = 0;
- Unity.NumberOfTests = 0;
- Unity.TestFailures = 0;
- Unity.TestIgnores = 0;
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
-
- UNITY_CLR_DETAILS();
- UNITY_OUTPUT_START();
-}
-
-/*-----------------------------------------------*/
-int UnityEnd(void)
-{
- UNITY_PRINT_EOL();
- UnityPrint(UnityStrBreaker);
- UNITY_PRINT_EOL();
- UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
- UnityPrint(UnityStrResultsTests);
- UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
- UnityPrint(UnityStrResultsFailures);
- UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
- UnityPrint(UnityStrResultsIgnored);
- UNITY_PRINT_EOL();
- if (Unity.TestFailures == 0U)
- {
- UnityPrint(UnityStrOk);
- }
- else
- {
- UnityPrint(UnityStrFail);
-#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
- UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
-#endif
- }
- UNITY_PRINT_EOL();
- UNITY_FLUSH_CALL();
- UNITY_OUTPUT_COMPLETE();
- return (int)(Unity.TestFailures);
-}
-
-/*-----------------------------------------------
- * Command Line Argument Support
- *-----------------------------------------------*/
-#ifdef UNITY_USE_COMMAND_LINE_ARGS
-
-char* UnityOptionIncludeNamed = NULL;
-char* UnityOptionExcludeNamed = NULL;
-int UnityVerbosity = 1;
-
-/*-----------------------------------------------*/
-int UnityParseOptions(int argc, char** argv)
-{
- int i;
- UnityOptionIncludeNamed = NULL;
- UnityOptionExcludeNamed = NULL;
-
- for (i = 1; i < argc; i++)
- {
- if (argv[i][0] == '-')
- {
- switch (argv[i][1])
- {
- case 'l': /* list tests */
- return -1;
- case 'n': /* include tests with name including this string */
- case 'f': /* an alias for -n */
- if (argv[i][2] == '=')
- {
- UnityOptionIncludeNamed = &argv[i][3];
- }
- else if (++i < argc)
- {
- UnityOptionIncludeNamed = argv[i];
- }
- else
- {
- UnityPrint("ERROR: No Test String to Include Matches For");
- UNITY_PRINT_EOL();
- return 1;
- }
- break;
- case 'q': /* quiet */
- UnityVerbosity = 0;
- break;
- case 'v': /* verbose */
- UnityVerbosity = 2;
- break;
- case 'x': /* exclude tests with name including this string */
- if (argv[i][2] == '=')
- {
- UnityOptionExcludeNamed = &argv[i][3];
- }
- else if (++i < argc)
- {
- UnityOptionExcludeNamed = argv[i];
- }
- else
- {
- UnityPrint("ERROR: No Test String to Exclude Matches For");
- UNITY_PRINT_EOL();
- return 1;
- }
- break;
- default:
- UnityPrint("ERROR: Unknown Option ");
- UNITY_OUTPUT_CHAR(argv[i][1]);
- UNITY_PRINT_EOL();
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-/*-----------------------------------------------*/
-int IsStringInBiggerString(const char* longstring, const char* shortstring)
-{
- const char* lptr = longstring;
- const char* sptr = shortstring;
- const char* lnext = lptr;
-
- if (*sptr == '*')
- {
- return 1;
- }
-
- while (*lptr)
- {
- lnext = lptr + 1;
-
- /* If they current bytes match, go on to the next bytes */
- while (*lptr && *sptr && (*lptr == *sptr))
- {
- lptr++;
- sptr++;
-
- /* We're done if we match the entire string or up to a wildcard */
- if (*sptr == '*')
- return 1;
- if (*sptr == ',')
- return 1;
- if (*sptr == '"')
- return 1;
- if (*sptr == '\'')
- return 1;
- if (*sptr == ':')
- return 2;
- if (*sptr == 0)
- return 1;
- }
-
- /* Otherwise we start in the long pointer 1 character further and try again */
- lptr = lnext;
- sptr = shortstring;
- }
-
- return 0;
-}
-
-/*-----------------------------------------------*/
-int UnityStringArgumentMatches(const char* str)
-{
- int retval;
- const char* ptr1;
- const char* ptr2;
- const char* ptrf;
-
- /* Go through the options and get the substrings for matching one at a time */
- ptr1 = str;
- while (ptr1[0] != 0)
- {
- if ((ptr1[0] == '"') || (ptr1[0] == '\''))
- {
- ptr1++;
- }
-
- /* look for the start of the next partial */
- ptr2 = ptr1;
- ptrf = 0;
- do
- {
- ptr2++;
- if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
- {
- ptrf = &ptr2[1];
- }
- } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
-
- while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
- {
- ptr2++;
- }
-
- /* done if complete filename match */
- retval = IsStringInBiggerString(Unity.TestFile, ptr1);
- if (retval == 1)
- {
- return retval;
- }
-
- /* done if testname match after filename partial match */
- if ((retval == 2) && (ptrf != 0))
- {
- if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
- {
- return 1;
- }
- }
-
- /* done if complete testname match */
- if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
- {
- return 1;
- }
-
- ptr1 = ptr2;
- }
-
- /* we couldn't find a match for any substrings */
- return 0;
-}
-
-/*-----------------------------------------------*/
-int UnityTestMatches(void)
-{
- /* Check if this test name matches the included test pattern */
- int retval;
- if (UnityOptionIncludeNamed)
- {
- retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
- }
- else
- {
- retval = 1;
- }
-
- /* Check if this test name matches the excluded test pattern */
- if (UnityOptionExcludeNamed)
- {
- if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
- {
- retval = 0;
- }
- }
-
- return retval;
-}
-
-#endif /* UNITY_USE_COMMAND_LINE_ARGS */
-/*-----------------------------------------------*/