#ifndef HEADER_H # define HEADER_H # include # include # include typedef struct { SDL_Window *window; SDL_Renderer *renderer; bool running; } GState; typedef struct { int window_width; int window_height; } GConf; // mandelbrot.c double mandelbrot_in_set(double _Complex c); void mandelbrot_print(void); // graphics.c GState *graphics_init(GConf *conf); void graphics_quit(GState *state); void graphics_run(GState *state); #endif