From ad8ae988ba1928af5063ca1dc7375356e467979b Mon Sep 17 00:00:00 2001 From: Charles Date: Sat, 21 Mar 2020 13:22:38 +0100 Subject: Sprites loading and display, player move --- include/game.hpp | 23 +++++++++++++---------- 1 file changed, 13 insertions(+), 10 deletions(-) (limited to 'include/game.hpp') diff --git a/include/game.hpp b/include/game.hpp index fcdd2c1..40ca113 100644 --- a/include/game.hpp +++ b/include/game.hpp @@ -26,21 +26,24 @@ public: CellPayload, }; - Cell get(int y, int x); - size_t getHeight(); - size_t getWidth(); - -private: - struct Position { int y, x; }; - size_t m_width; - size_t m_height; - Cell **m_grid; - Position m_playerPos; + void move(Direction direction); + Cell get(int y, int x) const; + size_t getHeight() const; + size_t getWidth() const; + Position const &getPlayer() const; + +private: + + size_t m_width; + size_t m_height; + Cell **m_grid; + Position m_playerPos; + Direction m_playerDirection; }; #endif -- cgit