From ad8ae988ba1928af5063ca1dc7375356e467979b Mon Sep 17 00:00:00 2001 From: Charles Date: Sat, 21 Mar 2020 13:22:38 +0100 Subject: Sprites loading and display, player move --- include/graphics.hpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'include/graphics.hpp') diff --git a/include/graphics.hpp b/include/graphics.hpp index d51b47a..54f7d35 100644 --- a/include/graphics.hpp +++ b/include/graphics.hpp @@ -4,6 +4,7 @@ #include #include #include +#include #include "game.hpp" class Graphics @@ -23,10 +24,17 @@ private: int m_height; SDL_Renderer *m_renderer; SDL_Window *m_window; + SDL_Texture *m_wallTex; + SDL_Texture *m_crateTex; + SDL_Texture *m_payloadTex; + SDL_Texture *m_playerTex; void drawGame(); void drawCell(Game::Cell cell, int y, int x); + void drawPlayer(); void handleEvent(); + SDL_Texture *loadImage(std::string filename); + void putImage(SDL_Texture *tex, SDL_Rect *destRect); void error() const; }; -- cgit