/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: charles +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 09:56:14 by charles #+# #+# */ /* Updated: 2020/04/13 09:58:56 by charles ### ########.fr */ /* */ /* ************************************************************************** */ #include #include #include "Zombie.hpp" #include "ZombieHorde.hpp" int main() { srand(time(NULL)); std::cout << "Stack horde" << std::endl; ZombieHorde horde(5); horde.announce(); std::cout << std::endl << "Heap horde" << std::endl; ZombieHorde *heap_horde = new ZombieHorde(7); heap_horde->announce(); delete heap_horde; }