/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: charles +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 09:56:14 by charles #+# #+# */ /* Updated: 2020/11/09 10:57:25 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include #include #include #include "Zombie.hpp" #include "ZombieHorde.hpp" int main() { int seed; std::ifstream devRandom("/dev/random"); if (devRandom.is_open()) { devRandom.read((char*)&seed, sizeof(int)); devRandom.close(); } else seed = time(NULL); srand(seed); std::cout << "=== Stack horde ===" << std::endl; ZombieHorde horde(5); horde.announce(); std::cout << std::endl << "=== Heap horde ===" << std::endl; ZombieHorde *heap_horde = new ZombieHorde(7); heap_horde->announce(); delete heap_horde; std::cout << std::endl << "=== Empty horde ===" << std::endl; ZombieHorde *empty_horde = new ZombieHorde(0); empty_horde->announce(); delete empty_horde; std::cout << std::endl << "=== Error horde ===" << std::endl; ZombieHorde *negative_horde = new ZombieHorde(-13); negative_horde->announce(); delete negative_horde; return 0; }