/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: cacharle +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:41:27 by cacharle #+# #+# */ /* Updated: 2020/11/11 06:53:25 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include #include #include "FragTrap.hpp" #include "ScavTrap.hpp" int main(void) { int seed; std::ifstream devRandom("/dev/random"); if (devRandom.is_open()) { devRandom.read((char*)&seed, sizeof(int)); devRandom.close(); } else seed = time(NULL); srand(seed); FragTrap ft("bob"); std::cout << "=== ATTACK ===" << std::endl; ft.rangedAttack("a dog"); ft.meleeAttack("a cat"); std::cout << std::endl << "=== DAMAGE ===" << std::endl; ft.takeDamage(0); ft.beRepaired(0); ft.takeDamage(10); ft.beRepaired(10); std::cout << std::endl << "=== VAULTHUNTER ===" << std::endl; ft.vaulthunter_dot_exe("your mom"); ft.vaulthunter_dot_exe("your dad"); ft.vaulthunter_dot_exe("your brother"); ft.vaulthunter_dot_exe("your sister"); std::cout << "=== VAULTHUNTER NO ENERGY ===" << std::endl; ft.vaulthunter_dot_exe("your grandma"); std::cout << std::endl << "=== OVER LIMIT ===" << std::endl; ft.takeDamage(1000); ft.beRepaired(1000); std::cout << std::endl << std::endl; ScavTrap scav("jean"); std::cout << "=== ATTACK ===" << std::endl; scav.rangedAttack("a dog"); scav.meleeAttack("a cat"); std::cout << std::endl << "=== DAMAGE ===" << std::endl; scav.takeDamage(0); scav.beRepaired(0); scav.takeDamage(10); scav.beRepaired(10); std::cout << std::endl << "=== CHALLENGE NEW COMER ===" << std::endl; scav.challengeNewcomer("your mom"); scav.challengeNewcomer("your dad"); scav.challengeNewcomer("your brother"); scav.challengeNewcomer("your sister"); scav.challengeNewcomer("your grandma"); std::cout << std::endl << "=== OVER LIMIT ===" << std::endl; scav.takeDamage(1000); scav.beRepaired(1000); return 0; }