#include "common.h" t_stack *stack_new(int size) { t_stack *stack; if ((stack = (t_stack*)malloc(sizeof(t_stack))) == NULL) return (NULL); if ((stack->elements = (int*)malloc(sizeof(int) * size)) == NULL) { free(stack); return (NULL); } stack->top = -1; return (stack); } void stack_destroy(t_stack *stack) { if (stack == NULL) return ; free(stack->elements); free(stack); } void stack_push(t_stack *stack, int n) { stack->top++; printf("%d\n", stack->top); stack->elements[stack->top] = n; } void stack_pop(t_stack *stack) { if (stack_empty(stack)) return ; stack->top--; } int stack_peek(t_stack *stack) { if (stack_empty(stack)) return (0); return (stack->elements[stack->top]); } void stack_swap(t_stack *stack) { int first; int second; if (stack_length(stack) < 2) return ; first = stack_peek(stack); stack_pop(stack); second = stack_peek(stack); stack_pop(stack); stack_push(stack, first); stack_push(stack, second); } void stack_push_to(t_stack *from, t_stack *to) { int tmp; if (stack_empty(from)) return ; tmp = stack_peek(from); stack_pop(from); stack_push(to, tmp); } void stack_rotate(t_stack *stack) { int tmp; if (stack_length(stack) < 2) return ; tmp = stack_peek(stack); ft_memmove(&stack->elements[1], stack->elements, sizeof(int) * stack->top); stack->elements[0] = tmp; } void stack_reverse_rotate(t_stack *stack) { int tmp; if (stack_length(stack) < 2) return ; tmp = stack->elements[0]; ft_memmove(stack->elements, &stack->elements[1], sizeof(int) * stack->top); stack_push(stack, tmp); } t_bool stack_empty(t_stack *stack) { return (stack->top == -1); } int stack_length(t_stack *stack) { return (stack->top + 1); }