use sdl2::ttf; use sdl2::event::{Event}; use sdl2::keyboard::Keycode; use sdl2::pixels::Color; use sdl2::rect::Rect; pub mod time; pub mod scramble; pub mod text; pub mod history; use scramble::Scramble; use history::History; const WIDTH: u32 = 640; const HEIGHT: u32 = 480; const TITLE: &str = "rutikmer"; const FONT_SIZE: u32 = 40; const GREEN: Color = Color::RGB(0x1B, 0x5E, 0x20); const ORANGE: Color = Color::RGB(0xEF, 0x6C, 0x00); const BLACK: Color = Color::RGB(0x00, 0x00, 0x00); fn main() { let sdl = sdl2::init().unwrap(); let ttf = ttf::init().unwrap(); let video_subsys = sdl.video().unwrap(); let window = video_subsys .window(TITLE, WIDTH, HEIGHT) .resizable() .build() .unwrap(); let font = ttf.load_font("font/FiraMono-Regular.ttf", FONT_SIZE as u16).unwrap(); let hist = History::from_csv("history.csv"); let mut canvas = window.into_canvas().build().unwrap(); let mut event_pump = sdl.event_pump().unwrap(); let tex_creator = canvas.texture_creator(); let mut timer = time::Timer::new(); let timer_rect = Rect::new(10, 10, 100, 40); let mut text_factory = text::Factory::new(&font, &tex_creator, BLACK, FONT_SIZE); let mut scramble_str = Scramble::new_rand(10).to_string(); 'running: loop { for e in event_pump.poll_iter() { match e { Event::Quit {..} => break 'running, Event::KeyDown { keycode: Some(Keycode::Space), repeat: false, .. } => { match timer.state { time::State::Idle => {}, time::State::Active => timer.stop(), time::State::Inactive => { timer.idle(); scramble_str = Scramble::new_rand(10).to_string(); }, } } Event::KeyUp { keycode: Some(Keycode::Space), repeat: false, .. } => { if timer.state == time::State::Idle { timer.start(); } }, // Event::Window { win_event: WindowEvent::Resized(w, h), .. } => // ui.set_layout(w as u32, h as u32), _ => {} } } let bg_color = match timer.state { time::State::Idle => ORANGE, time::State::Active => GREEN, time::State::Inactive => BLACK, }; canvas.set_draw_color(bg_color); text_factory.set_bg(bg_color); canvas.clear(); if timer.state != time::State::Idle { canvas.copy(&text_factory.from_string(&timer.to_string()), None, timer_rect).unwrap(); } if timer.state == time::State::Inactive { canvas.copy(&text_factory.from_string(&scramble_str), None, Rect::new(10, 100, 500, 40)).unwrap(); let sum = hist.summary(3); for (i, s) in sum.iter().enumerate() { canvas.copy(&text_factory.from_string(&s), None, Rect::new(10, 200 + 40 * (i as i32), 200, 30)).unwrap(); } } canvas.present(); std::thread::sleep(std::time::Duration::new(0, 30_000_000)); } }