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<title>scop.git/src/glfw.c, branch master</title>
<subtitle>School project: Introduction to OpenGL, make a model spin on itself
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<title>Changed window manager to SDL2, refactoring everything</title>
<updated>2020-05-14T13:01:31+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-14T13:01:31+00:00</published>
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<entry>
<title>Very ugly and not working texture</title>
<updated>2020-05-13T15:14:08+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-13T15:14:08+00:00</published>
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<title>Added basic color</title>
<updated>2020-05-13T11:05:33+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-13T11:05:33+00:00</published>
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<title>Added perspective matrix</title>
<updated>2020-05-12T17:11:40+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-12T17:11:40+00:00</published>
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<title>Added mat4 in libftm, can rotate, scale and translate vector</title>
<updated>2020-05-12T12:14:06+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-12T12:14:06+00:00</published>
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<entry>
<title>Shader, first drawing</title>
<updated>2020-05-11T08:56:19+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-11T08:56:19+00:00</published>
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<title>Generating triangles for polygon face in .obj file, opengl error/initialisation</title>
<updated>2020-05-11T00:19:18+00:00</updated>
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<name>Charles</name>
<email>sircharlesaze@gmail.com</email>
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<published>2020-05-11T00:19:18+00:00</published>
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