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| author | Charles <sircharlesaze@gmail.com> | 2020-03-19 11:28:30 +0100 |
|---|---|---|
| committer | Charles <sircharlesaze@gmail.com> | 2020-03-19 11:28:30 +0100 |
| commit | ce65a7e1f682fa31934c05623c41ea25d9b71ce7 (patch) | |
| tree | 2fb658bf47c0f8802c9c53c81ce5cb5b3ef4fa2a /include | |
| parent | 9578de486aa49d4f89548155ab462732e42267cd (diff) | |
| download | 2048-ce65a7e1f682fa31934c05623c41ea25d9b71ce7.tar.gz 2048-ce65a7e1f682fa31934c05623c41ea25d9b71ce7.tar.bz2 2048-ce65a7e1f682fa31934c05623c41ea25d9b71ce7.zip | |
Added colors
Diffstat (limited to 'include')
| -rw-r--r-- | include/graphics.hpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/include/graphics.hpp b/include/graphics.hpp index 44f631c..ccebdae 100644 --- a/include/graphics.hpp +++ b/include/graphics.hpp @@ -3,6 +3,10 @@ #include <string> #include <iostream> +#include <vector> +#include <map> +#include <utility> +#include <utility> #include <SDL2/SDL.h> #include <SDL2/SDL_ttf.h> #include "game.hpp" @@ -28,8 +32,12 @@ class Graphics SDL_Renderer *renderer; SDL_Window *window; TTF_Font *font; + std::vector< std::pair<int, SDL_Texture*> > numberTexBuf; + std::map< int, SDL_Color > palette; void handleEvent(); + SDL_Texture *addNumberTex(int n); + SDL_Texture *getNumberTex(int n); void error(); }; |
