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authorCharles <sircharlesaze@gmail.com>2020-03-18 20:50:58 +0100
committerCharles <sircharlesaze@gmail.com>2020-03-18 20:50:58 +0100
commit79ab0bdeedd6e7f97b4c246b4319af5eac545061 (patch)
tree841a4fafcd634285cf9a267e0e80550735a154c3 /src/graphics.cpp
parentb228349c5d3e93e8e58e96efeb332fdb58093f0f (diff)
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game class, display of the game grid
Diffstat (limited to 'src/graphics.cpp')
-rw-r--r--src/graphics.cpp61
1 files changed, 57 insertions, 4 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 589a1a8..3fca69b 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -1,22 +1,30 @@
#include "graphics.hpp"
-Graphics::Graphics(std::string t, int w, int h)
+Graphics::Graphics(Game *g, std::string t, int w, int h)
{
running = true;
+ game = g;
title = t;
width = w;
height = h;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
- return;
+ error();
if ((window = SDL_CreateWindow(title.c_str(), 0, 0, width, height, 0)) == NULL)
- return;
+ error();
if ((renderer = SDL_CreateRenderer(window, -1, 0)) == NULL)
- return;
+ error();
+ if (TTF_Init() < 0)
+ error();
+ if ((font = TTF_OpenFont("./font/noto_mono_regular.ttf", 16)) == NULL)
+ error();
+ std::cout << font << std::endl;
}
Graphics::~Graphics()
{
+ TTF_CloseFont(font);
+ TTF_Quit();
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
@@ -24,9 +32,48 @@ Graphics::~Graphics()
void Graphics::update()
{
+ SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(renderer);
handleEvent();
+ drawGame();
SDL_RenderPresent(renderer);
+ SDL_Delay(3);
+}
+
+void Graphics::drawGame()
+{
+ SDL_SetRenderDrawColor(renderer, 50, 50, 50, SDL_ALPHA_OPAQUE);
+ for (int i = 0; i < game->getSize(); i++)
+ for (int j = 0; j < game->getSize(); j++)
+ drawCell(i, j);
+}
+
+void Graphics::drawCell(int x, int y)
+{
+ SDL_Rect r;
+ SDL_Color c;
+ SDL_Surface *text;
+ SDL_Texture *tex;
+
+ c.r = 255;
+ c.g = 255;
+ c.b = 255;
+ c.a = 255;
+ if ((text = TTF_RenderText_Solid(font, std::to_string(game->at(x, y)).c_str(), c)) == NULL)
+ error();
+ if ((tex = SDL_CreateTextureFromSurface(renderer, text)) == NULL)
+ error();
+ SDL_FreeSurface(text);
+ r.x = 2 + x * (width / game->getSize());
+ r.y = 2 + y * (height / game->getSize());
+ r.w = (width / game->getSize() - 5);
+ r.h = (height / game->getSize() - 5);
+ SDL_RenderFillRect(renderer, &r);
+ r.x += 20;
+ r.y += 20;
+ SDL_QueryTexture(tex, NULL, NULL, &r.w, &r.h);
+ SDL_RenderCopy(renderer, tex, NULL, &r);
+ SDL_DestroyTexture(tex);
}
bool Graphics::isRunning()
@@ -48,3 +95,9 @@ void Graphics::handleEvent()
}
}
+
+void Graphics::error()
+{
+ std::cout << SDL_GetError() << std::endl;
+ exit(1);
+}