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| author | Charles <sircharlesaze@gmail.com> | 2020-03-18 20:50:58 +0100 |
|---|---|---|
| committer | Charles <sircharlesaze@gmail.com> | 2020-03-18 20:50:58 +0100 |
| commit | 79ab0bdeedd6e7f97b4c246b4319af5eac545061 (patch) | |
| tree | 841a4fafcd634285cf9a267e0e80550735a154c3 /src/main.cpp | |
| parent | b228349c5d3e93e8e58e96efeb332fdb58093f0f (diff) | |
| download | 2048-79ab0bdeedd6e7f97b4c246b4319af5eac545061.tar.gz 2048-79ab0bdeedd6e7f97b4c246b4319af5eac545061.tar.bz2 2048-79ab0bdeedd6e7f97b4c246b4319af5eac545061.zip | |
game class, display of the game grid
Diffstat (limited to 'src/main.cpp')
| -rw-r--r-- | src/main.cpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/main.cpp b/src/main.cpp index c4ef817..7fe08bf 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,17 +1,21 @@ #include <iostream> -#include <SDL2/SDL.h> #include "graphics.hpp" +#include "game.hpp" #define WINDOW_TITLE "2048" -#define WINDOW_WIDTH 640 +#define WINDOW_WIDTH 480 #define WINDOW_HEIGHT 480 +#define GAME_GRID_SIZE 4 int main() { - Graphics g = Graphics(WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT); + Game game = Game(GAME_GRID_SIZE); + Graphics *graphics = new Graphics(&game, WINDOW_TITLE, WINDOW_WIDTH, WINDOW_HEIGHT); - while (g.isRunning()) - g.update(); + while (graphics->isRunning()) + graphics->update(); + + delete graphics; return 0; } |
