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#ifndef GAME_HPP
# define GAME_HPP
#include <cstdlib>
#include <vector>
#include <utility>
#include "2048.hpp"
class Game
{
public:
Game(int s);
~Game();
int getSize();
int getScore();
int at(int x, int y);
void move(Direction direction);
void spawn();
bool lost();
private:
int size;
int **grid;
int score;
void mergeRow(std::vector<int> &row);
int **gridCopy();
bool gridEqual(int **other);
void gridDestroy(int **g);
};
#endif
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