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authorCharles Cabergs <me@cacharle.xyz>2020-08-26 21:53:07 +0200
committerCharles Cabergs <me@cacharle.xyz>2020-08-26 21:55:42 +0200
commitbcd2c5cc4f96af71d2809954cc17805d31aa10e5 (patch)
tree582a5660c3d95c4aa0f4c4391d390c67508b3408 /src/vector2.rs
parent4dccf6a313908a5d63ba01b375804e9ebef4687e (diff)
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Fixing separation direction and modulo operator on floatHEADmaster
Diffstat (limited to 'src/vector2.rs')
-rw-r--r--src/vector2.rs63
1 files changed, 51 insertions, 12 deletions
diff --git a/src/vector2.rs b/src/vector2.rs
index e991a2a..2413f42 100644
--- a/src/vector2.rs
+++ b/src/vector2.rs
@@ -2,29 +2,46 @@ use sdl2::rect::Point;
#[derive(PartialEq, Clone, Copy)]
pub struct Vector2 {
- pub y: f32,
- pub x: f32,
+ pub y: f64,
+ pub x: f64,
}
impl Vector2 {
- pub fn new(x: f32, y: f32) -> Vector2 {
+ pub fn new(x: f64, y: f64) -> Vector2 {
Vector2 { x, y }
}
pub fn from_point(point: Point) -> Vector2 {
- Vector2::new(point.x as f32, point.y as f32)
+ Vector2::new(point.x as f64, point.y as f64)
}
- pub fn norm(&self) -> f32 {
+ pub fn norm(&self) -> f64 {
(self.x * self.x + self.y * self.y).sqrt()
}
pub fn normalize(&mut self) {
*self = *self / self.norm();
}
+
+ pub fn set_mag(&mut self, mag: f64) {
+ *self = *self / self.norm() * mag;
+ }
+
+
+ pub fn limit(&mut self, max: f64) {
+ if self.norm() > max {
+ self.set_mag(max);
+ }
+ }
+
+ pub fn low(&mut self, min: f64) {
+ if self.norm() < min {
+ self.set_mag(min);
+ }
+ }
}
-use std::ops::{Add, Mul, MulAssign, Div};
+use std::ops::{Add, AddAssign, Sub, Mul, MulAssign, Div};
impl Add for Vector2 {
type Output = Self;
@@ -33,23 +50,45 @@ impl Add for Vector2 {
}
}
-impl Mul<f32> for Vector2 {
+impl AddAssign for Vector2 {
+ fn add_assign(&mut self, other: Self) {
+ self.x += other.x;
+ self.y += other.y;
+ }
+}
+
+impl Sub for Vector2 {
+ type Output = Self;
+ fn sub(self, other: Self) -> Self::Output {
+ Vector2::new(self.x - other.x, self.y - other.y)
+ }
+}
+
+impl Mul<f64> for Vector2 {
type Output = Vector2;
- fn mul(self, scalar: f32) -> Self::Output {
+ fn mul(self, scalar: f64) -> Self::Output {
Vector2::new(self.x * scalar, self.y * scalar)
}
}
-impl MulAssign<f32> for Vector2 {
- fn mul_assign(&mut self, scalar: f32) {
+impl MulAssign<f64> for Vector2 {
+ fn mul_assign(&mut self, scalar: f64) {
self.x *= scalar;
self.y *= scalar;
}
}
-impl Div<f32> for Vector2 {
+impl Div<f64> for Vector2 {
type Output = Vector2;
- fn div(self, scalar: f32) -> Self::Output {
+ fn div(self, scalar: f64) -> Self::Output {
Vector2::new(self.x / scalar, self.y / scalar)
}
}
+
+use std::fmt;
+
+impl fmt::Debug for Vector2 {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ write!(f, "{} {}", self.x, self.y)
+ }
+}