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authorCharles Cabergs <me@cacharle.xyz>2021-02-02 15:27:02 +0100
committerCharles Cabergs <me@cacharle.xyz>2021-02-02 15:27:02 +0100
commit9d979e4df14f90128e3522ef31b1fca07fb81f8c (patch)
tree16d4149afc5def79ac7f9f3045c7a5664afdf517 /src/solver.rs
parent15efc494b99492df189389474bb981d0ec5ce2b3 (diff)
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Moved solver in a struct
Diffstat (limited to 'src/solver.rs')
-rw-r--r--src/solver.rs86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/solver.rs b/src/solver.rs
new file mode 100644
index 0000000..c83807b
--- /dev/null
+++ b/src/solver.rs
@@ -0,0 +1,86 @@
+use std::collections::HashMap;
+
+use crate::position::{Position, WIDTH, HEIGHT, MIN_SCORE};
+
+
+const COLUMNS_ORDER: [u64; 7] = [3, 2, 4, 1, 5, 0, 6];
+
+type Cache = HashMap<u64, i32>;
+
+pub struct Solver {
+ pub visited: usize,
+ pub cache: Cache,
+}
+
+const CACHE_SIZE: usize = 1 << 20 + 1;
+
+impl Solver {
+ pub fn new() -> Solver {
+ Solver {
+ visited: 0,
+ cache: Cache::with_capacity(CACHE_SIZE),
+ }
+ }
+
+ pub fn solve(&mut self, p: Position) -> i32 {
+ self.solve_rec(p, -1000, 1000)
+ }
+
+ // the weak solver only tells if the position is a win/lose/draw
+ // it's faster but less precise
+ pub fn solve_weak(&mut self, p: Position) -> i32 {
+ self.solve_rec(p, -1, 1)
+ }
+
+ fn solve_rec(&mut self, p: Position, mut alpha: i32, mut beta: i32) -> i32 {
+ self.visited += 1;
+ if p.is_draw() {
+ return 0;
+ }
+ for x in 0..WIDTH {
+ if p.is_valid_play(x) && p.is_winning_play(x) {
+ return (((WIDTH * HEIGHT + 1) as i32) - (p.play_count as i32)) / 2;
+ }
+ }
+
+ if let Some(max_score) = self.cache.get(&p.key()) {
+ // can't return max_score directly
+ // because the alpha-beta context in the cache may be
+ // different than the current alpha-beta
+ if beta > *max_score {
+ beta = *max_score;
+ if alpha >= beta {
+ return beta;
+ }
+ }
+ }
+
+ let mut best = alpha;
+ for x in (0..(WIDTH as usize))
+ .map(|x| COLUMNS_ORDER[x])
+ .filter(|x| p.is_valid_play(*x))
+ {
+ // using negamax, variante of minimax where:
+ // max(player1, player2) == -min(-player1, -player2)
+ let score = -self.solve_rec(p.play(x), -beta, -alpha);
+ if score > best {
+ best = score;
+ // reduce alpha-beta range if found better score
+ if best > alpha {
+ alpha = best;
+ }
+ // impossible alpha-beta range reached (alpha is supposed to be < to beta)
+ if alpha >= beta {
+ return score;
+ }
+ }
+ }
+ self.cache.insert(p.key(), best);
+ return best;
+ }
+
+ pub fn reset(&mut self) {
+ self.visited = 0;
+ self.cache.clear();
+ }
+}