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authorCharles <sircharlesaze@gmail.com>2020-01-11 13:43:04 +0100
committerCharles <sircharlesaze@gmail.com>2020-01-12 15:45:52 +0100
commita0c774e4963945b9a0d94e5b2cc7420960741a8b (patch)
treec26c92eda37c03a1016a36724fad3f955373a7a0 /minilibx/mlx_opengl.h
parent2fdb9ad1d66e28e056f31bc6321d2c198db33290 (diff)
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Refactoring render.c
Diffstat (limited to 'minilibx/mlx_opengl.h')
-rw-r--r--minilibx/mlx_opengl.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/minilibx/mlx_opengl.h b/minilibx/mlx_opengl.h
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+++ b/minilibx/mlx_opengl.h
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+/*
+**
+** mlx_opengl.h
+**
+** public include, use it after mlx.h
+** designed only for minilibx_macos
+**
+*/
+
+void *mlx_new_opengl_window(void *mlx_ptr, int size_x, int size_y, char *title);
+
+/* create an opengl window. put_image & pixel_put & string_put do not work there. */
+
+int mlx_opengl_swap_buffers(void *win_ptr);
+
+/* the created window is double buffered. Use this funct to swap buffers */
+/* this funct will call glFlush(). Don't call it. */
+
+int mlx_opengl_window_set_context(void *win_ptr);
+
+/* in case multiple opengl windows are present, change opengl active context */