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-rw-r--r--parse/parse_check.c46
1 files changed, 0 insertions, 46 deletions
diff --git a/parse/parse_check.c b/parse/parse_check.c
deleted file mode 100644
index a65d74a..0000000
--- a/parse/parse_check.c
+++ /dev/null
@@ -1,46 +0,0 @@
-/* ************************************************************************** */
-/* */
-/* ::: :::::::: */
-/* check.c :+: :+: :+: */
-/* +:+ +:+ +:+ */
-/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
-/* +#+#+#+#+#+ +#+ */
-/* Created: 2020/01/11 10:59:15 by cacharle #+# #+# */
-/* Updated: 2020/01/11 13:03:33 by cacharle ### ########.fr */
-/* */
-/* ************************************************************************** */
-
-#include "cub3d.h"
-
-t_state *parse_check(t_state *state)
-{
- int i;
- /* int j; */
- /* int player_count; */
-
- i = -1;
- while (++i < state->map_width)
- if (state->map[0][i] != CELL_WALL
- || state->map[state->map_height - 1][i] != CELL_WALL)
- return (error_put_return_state_destroy(
- "validate map without borders", state));
- i = -1;
- while (++i < state->map_height)
- if (state->map[i][0] != CELL_WALL
- || state->map[i][state->map_width - 1] != CELL_WALL)
- return (error_put_return_state_destroy(
- "validate map without borders", state));
- // maybe not necessary
- /* player_count = 0; */
- /* i = -1; */
- /* while (++i < state->map_height) */
- /* { */
- /* j = -1; */
- /* while (++j < state->map_width) */
- /* if (helper_is_player_cell(state->map[i][j])) */
- /* player_count++; */
- /* } */
- /* if (player_count != 1) */
- /* return (state_destroy(state)); */
- return (state);
-}