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-rw-r--r--render_state.c94
1 files changed, 41 insertions, 53 deletions
diff --git a/render_state.c b/render_state.c
index e9c803a..573d1f1 100644
--- a/render_state.c
+++ b/render_state.c
@@ -6,7 +6,7 @@
/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/01/15 14:40:14 by cacharle #+# #+# */
-/* Updated: 2020/01/17 14:48:15 by cacharle ### ########.fr */
+/* Updated: 2020/01/30 13:36:35 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
@@ -54,8 +54,8 @@ void rstate_ray(t_state *state, t_render_state *rstate)
void rstate_delta(t_render_state *rstate)
{
- rstate->delta.x = vector_norm(rstate->ray) / rstate->ray.x;
- rstate->delta.y = vector_norm(rstate->ray) / rstate->ray.y;
+ rstate->delta.x = fabs(1 / rstate->ray.x); //vector_norm(rstate->ray) / rstate->ray.x;
+ rstate->delta.y = fabs(1 / rstate->ray.y); // vector_norm(rstate->ray) / rstate->ray.y;
}
/*
@@ -79,13 +79,21 @@ void rstate_delta(t_render_state *rstate)
void rstate_init_probe(t_state *state, t_render_state *rstate)
{
- rstate->probe = VECTOR_SUB(state->pos, rstate->map_pos);
- if (rstate->ray.x > 0)
- rstate->probe.x += 1.0;
- if (rstate->ray.y > 0)
- rstate->probe.y += 1.0;
- rstate->probe.x *= rstate->delta.x;
- rstate->probe.y *= rstate->delta.y;
+ if (rstate->ray.x < 0)
+ rstate->probe.x = (state->pos.x - rstate->map_pos.x) * rstate->delta.x;
+ else
+ rstate->probe.x = (rstate->map_pos.x + 1.0 - state->pos.x) * rstate->delta.x;
+ if (rstate->ray.y < 0)
+ rstate->probe.y = (state->pos.y - rstate->map_pos.y) * rstate->delta.y;
+ else
+ rstate->probe.y = (rstate->map_pos.y + 1.0 - state->pos.y) * rstate->delta.y;
+ /* rstate->probe = VECTOR_SUB(state->pos, rstate->map_pos); */
+ /* if (rstate->ray.x > 0) */
+ /* rstate->probe.x += 1.0; */
+ /* if (rstate->ray.y > 0) */
+ /* rstate->probe.y += 1.0; */
+ /* rstate->probe.x *= rstate->delta.x; */
+ /* rstate->probe.y *= rstate->delta.y; */
}
/*
@@ -136,29 +144,11 @@ void rstate_next_probe(t_render_state *rstate)
double rstate_perp_dist(t_state *state, t_render_state *rstate)
{
- double dist;
-
- /* printf("ray [%f %f]\n", rstate->ray.x, rstate->ray.y); */
- dist = 1.0;
- if (rstate->side == SIDE_NS)
- {
- dist = rstate->map_pos.y - state->pos.y;
- dist += rstate->map_step.y == 1 ? 1 : 0;
- dist /= rstate->ray.y;
- }
- else if (rstate->side == SIDE_WE)
- {
- dist = rstate->map_pos.x - state->pos.x;
- dist += rstate->map_step.x == 1 ? 1 : 0;
- dist /= rstate->ray.x;
- }
- return dist;
-
- /* if (rstate->side == SIDE_NS) */
- /* return fabs(rstate->map_pos.y - state->pos.y + state->dir.y); */
- /* else if (rstate->side == SIDE_WE) */
- /* return fabs(rstate->map_pos.x - state->pos.x + state->dir.x); */
- /* return (1.0); */
+ if (rstate->side == SIDE_WE)
+ return (rstate->map_pos.x - state->pos.x + (1 - rstate->map_step.x) / 2) / rstate->ray.x;
+ else
+ return (rstate->map_pos.y - state->pos.y + (1 - rstate->map_step.y) / 2) / rstate->ray.y;
+ return (1.0);
}
/*
@@ -168,29 +158,27 @@ double rstate_perp_dist(t_state *state, t_render_state *rstate)
void rstate_line_height(t_state *state, t_render_state *rstate)
{
- /* double perp = rstate_perp_dist(state, rstate); */
- /* printf("perp %f\n", perp); */
rstate->line_height = (int)((double)state->window.height / rstate_perp_dist(state, rstate));
}
-t_image *get_tex(t_state *state, t_render_state *rstate)
-{
- if (rstate->side == SIDE_NS)
- {
- if (rstate->probe.y < state->pos.y)
- return (state->textures + TEX_NORTH);
- else
- return (state->textures + TEX_SOUTH);
- }
- else if (rstate->side == SIDE_WE)
- {
- if (rstate->probe.x < state->pos.x)
- return (state->textures + TEX_WEST);
- else
- return (state->textures + TEX_EAST);
- }
- return (NULL);
-}
+/* t_image *get_tex(t_state *state, t_render_state *rstate) */
+/* { */
+/* if (rstate->side == SIDE_NS) */
+/* { */
+/* if (rstate->probe.y < state->pos.y) */
+/* return (state->textures + TEX_NORTH); */
+/* else */
+/* return (state->textures + TEX_SOUTH); */
+/* } */
+/* else if (rstate->side == SIDE_WE) */
+/* { */
+/* if (rstate->probe.x < state->pos.x) */
+/* return (state->textures + TEX_WEST); */
+/* else */
+/* return (state->textures + TEX_EAST); */
+/* } */
+/* return (NULL); */
+/* } */
/*
** Since we're drawing each column, all the texels we want to draw on the window