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Diffstat (limited to 'state.c')
-rw-r--r--state.c29
1 files changed, 12 insertions, 17 deletions
diff --git a/state.c b/state.c
index acc14c6..d3e81cb 100644
--- a/state.c
+++ b/state.c
@@ -6,7 +6,7 @@
/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2019/11/19 16:39:57 by cacharle #+# #+# */
-/* Updated: 2020/01/11 13:10:45 by cacharle ### ########.fr */
+/* Updated: 2020/01/12 10:37:38 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
@@ -29,7 +29,8 @@ t_state *state_new(t_state *state)
i = -1;
while (++i < TEXTURES_NUM)
{
- load_texture(state->mlx_ptr, &state->textures[i], state->textures_path[i]);
+ load_texture(state->mlx_ptr, &state->textures[i],
+ state->textures_path[i]);
if (state->textures[i].id == NULL)
return (error_put_return_state_destroy("load texture", state));
}
@@ -37,8 +38,14 @@ t_state *state_new(t_state *state)
state->window.width, state->window.height)) == NULL)
return (state_destroy(state));
state->window.data = mlx_get_data_addr(state->window.id,
- &state->window.depth, &state->window.size_line, &state->window.endian);
+ &state->window.depth, &state->window.size_line,
+ &state->window.endian);
state_init_player(state);
+ /* printf("%x\n", state->floor_color.rgb.r); */
+ /* printf("%x\n", state->floor_color.rgb.g); */
+ /* printf("%x\n", state->floor_color.rgb.b); */
+ /* printf("endian %d", state->window.endian); */
+ /* return NULL; */
return (state);
}
@@ -56,21 +63,9 @@ void state_init_player(t_state *state)
{
state->pos.x = (double)j + 0.5;
state->pos.y = (double)i + 0.5;
- // break 2nd loop?
- break;
}
}
- /* need to be normalized */
- if (state->map[(int)state->pos.y][(int)state->pos.x] == CELL_LOOK_NORTH)
- state->dir.y = 1.0;
- else if (state->map[(int)state->pos.y][(int)state->pos.x] == CELL_LOOK_SOUTH)
- state->dir.y = -1.0;
- else if (state->map[(int)state->pos.y][(int)state->pos.x] == CELL_LOOK_WEST)
- state->dir.x = -1.0;
- else if (state->map[(int)state->pos.y][(int)state->pos.x] == CELL_LOOK_EAST)
- state->dir.x = 1.0;
- state->plane.x = 0.0;
- state->plane.y = 0.66;
+ helper_init_dir_plane(state, (int)state->pos.y, (int)state->pos.x);
}
t_state *state_new_empty(void)
@@ -106,7 +101,7 @@ void *state_destroy(t_state *state)
while (++i < TEXTURES_NUM)
{
free(state->textures_path[i]);
- if (state->mlx_ptr != NULL&& state->textures[i].id != NULL)
+ if (state->mlx_ptr != NULL && state->textures[i].id != NULL)
mlx_destroy_image(state->mlx_ptr, state->textures[i].id);
}
if (state->mlx_ptr && state->window_ptr)