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School project: Introduction to ray casting
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cub3d.h
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Author
2020-01-30
files restructuration
Charles
2020-01-30
texture kinda working
Charles
2020-01-30
fixed ceilling/floor color
Charles
2020-01-30
fixing algo
Charles
2020-01-17
No more segfault (for now), raycasting is broken
Charles
2020-01-16
fixing raycasting things and braking computers
Charles
2020-01-15
raycasting local -> t_render_state, algo helper in render_state.c
Charles
2020-01-12
Refactoring render.c
Charles
2020-01-11
Error messages with error helper
Charles
2020-01-11
fixing a few segfault, map border checking
Charles
2020-01-11
Hardcore refactoring
Charles
2020-01-10
refactoring
Charles
2019-11-19
Removed duplicate man, modify window buffer instead of writting each pixels
Charles
2019-11-18
floor and ceiling color, WIP window image buffer
Charles
2019-11-18
Added rotation, mlx_clear_window feelsgoodman
Charles
2019-11-16
Basic render of the map
Charles
2019-11-15
Added miniLibX man pages
Charles
2019-11-15
.cub file parsing
Charles
2019-11-15
Added miniLibX and basic .cub generator
Charles
2019-11-13
Basic parsing structure, Added subject
Charles