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path: root/parse/parse_west_texture.c
blob: 5252ab47189ccc093d4939b333180f36d490bfba (plain)
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#include "cub3d.h"

t_bool parse_west_texture(t_parsing *parsing, char *line)
{
	parsing->west_texture_path = ft_strdup(line + 1);
	return (TRUE);
}