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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* fractol.h :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/24 09:28:16 by cacharle #+# #+# */
/* Updated: 2020/02/27 13:39:08 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef FRACTOL_H
# define FRACTOL_H
# include <unistd.h>
# include <stdlib.h>
# include <stdbool.h>
# include <stdint.h>
# include <fcntl.h>
# include <math.h>
# include <pthread.h>
# include "mlx.h"
# include "libft.h"
# include "libft_math.h"
# define WINDOW_TITLE "fractol"
# define FRACTOL_RESOLUTION_LOW
# ifdef FRACTOL_RESOLUTION_HIGH
# define WINDOW_WIDTH 1600
# define WINDOW_HEIGHT 1200
# define FWINDOW_WIDTH 1600.0
# define FWINDOW_HEIGHT 1200.0
# elif defined(FRACTOL_RESOLUTION_MEDIUM)
# define WINDOW_WIDTH 1024
# define WINDOW_HEIGHT 768
# define FWINDOW_WIDTH 1024.0
# define FWINDOW_HEIGHT 768.0
# else
# define FRACTOL_RESOLUTION_LOW
# define WINDOW_WIDTH 800
# define WINDOW_HEIGHT 600
# define FWINDOW_WIDTH 800.0
# define FWINDOW_HEIGHT 600.0
# endif
// # define WINDOW_WIDTH_DOUBLE 640.0
// # define WINDOW_HEIGHT_DOUBLE 480.0
# define MLXK_ESC 65307
# define MLXK_UP 65289
# define MLXK_DOWN 65362
# define MLXK_LEFT 65364
# define MLXK_RIGHT 65361
# define MLXK_H 104
# define MLXK_J 106
# define MLXK_K 107
# define MLXK_L 108
# define MLXK_D 100
# define MLXK_F 102
# define MLXK_S 115
# define MLXK_E 101
# define MLXK_R 114
# define MLXK_C 99
# define MLXK_PLUS 61
# define MLXK_MINUS 45
# define MLX_MOUSE_SCROLL_UP 5
# define MLX_MOUSE_SCROLL_DOWN 4
# define MLX_MOUSE_LEFT 1
# define MLX_LITTLE_ENDIAN 0
# define MLX_BIG_ENDIAN 1
# define ZOOM_SPEED 1.2
typedef union
{
unsigned int hexcode;
struct
{
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t alpha;
} rgb;
} t_color;
typedef struct
{
uint8_t h;
uint8_t s;
uint8_t l;
} t_color_hsl;
typedef struct
{
int width;
int height;
void *id;
t_color *data;
int depth;
int size_line;
int endian;
} t_image;
typedef struct
{
double r;
double i;
} t_complex;
struct s_state;
typedef int (*t_func_fractal)(struct s_state *state, t_complex z);
typedef struct s_state
{
t_func_fractal func;
t_color *palette;
t_image window;
t_complex c;
bool running;
bool updated;
void *mlx_ptr;
void *window_ptr;
t_complex center;
t_complex plane;
int iterations;
int offsets[WINDOW_HEIGHT];
double samples;
} t_state;
typedef struct
{
double z_i;
double step_i;
int offset;
t_state *state;
} t_render_routine_arg;
/*
** state.c
*/
int state_init(t_state *state, char *fractal_name);
int state_destroy(t_state *state);
void state_update_palette(t_state *state);
void state_shift_palette(t_state *state);
/*
** render.c
*/
int render_update(t_state *state);
/*
** event.c
*/
int event_quit(t_state *state);
int event_keydown(int key, t_state *state);
int event_mouse(int button, int x, int y, t_state *state);
int event_mouse_motion(int x, int y, t_state *state);
/*
** fractals/
*/
int mandelbrot(t_state *state, t_complex c);
int julia(t_state *state, t_complex c);
int tricorn(t_state *state, t_complex c);
int burningship(t_state *state, t_complex c);
/*
** helper.c
*/
void h_zoom_in(t_state *state);
void h_zoom_out(t_state *state);
/*
** color.c
*/
t_color_hsl color_rgb_to_hsl(t_color color_rgb);
t_color color_hsl_to_rgb(t_color_hsl color_hsl);
/*
** capture.c
*/
int capture(t_state *state, char *filename);
#endif
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