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opengl3.3
Mandelbrot set explorer on the GPU
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Author
2020-05-20
Correct resize, linear iterpolation draft
Charles
2020-05-20
Added Smoothness and super sampling
Charles
2020-05-20
Added multiple key pressed at once
Charles
2020-05-20
Added colors with 1D texture
Charles
2020-05-19
Simple (but insanly fast compared to CPU) fragment shader to draw mandelbrot set
Charles
2020-05-19
Added OpenGL boilerplate
Charles
2020-05-19
Basic explorer with window resize, iterations change, moving around
Charles
2020-05-19
Back to basic SDL application boilerplate
Charles
2019-09-22
Supersampling
Charles
2019-09-20
Parallel computation, pixel array
Charles
2019-09-17
Options
Charles
2019-08-29
Added LICENSE
HappyTramp
2019-08-29
Updated README with TODO list
Charles
2019-08-29
Complex number optimization
Charles
2019-08-28
Mouse center selection and zoom
Charles
2019-08-28
Color as union
Charles
2019-08-28
Proportionnal movement and zoom
Charles
2019-08-28
Color Palette, need shortcut
Charles
2019-08-28
Added primitive zoom with 'p'/'m' and moving with the arrow keys
Charles
2019-08-28
State stores the window size and the domain where to look the set
Charles
2019-08-27
Brightness level according to step before excusion
Charles
2019-08-27
Set visualization
Charles
2019-08-27
SDL boilerplate window
Charles
2019-08-27
Initial commit
Charles