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#ifndef MANDEL_H
# define MANDEL_H

# include <stdlib.h>
# include <stdbool.h>
# include <math.h>
# include <SDL2/SDL.h>

#define SDL_CALL(x) do {                     \
	SDL_ClearError();                        \
	x;                                       \
	error_check_sdl(#x, __FILE__, __LINE__); \
} while (0)

typedef union
{
    uint32_t		data;
    struct
    {
        uint8_t 	b;
        uint8_t 	g;
        uint8_t 	r;
    };
}					Color;

typedef struct
{
    double			x;
    double			y;
}					Point;

typedef struct
{
    SDL_Window		*window;
    SDL_Renderer	*renderer;
    bool			running;
	SDL_Surface		*surface;
    Color			*palette;
}					State;

// mandelbrot.c
int					mandelbrot(double a, double b);

// state.c
bool				state_init(State *state);
void				state_quit(State *state);
void				state_run(State *state);

// event.c
void				event_handle(State *state);

// error.c
void				error_check_sdl(const char *code, const char *filename, int line_num);

#endif