diff options
Diffstat (limited to 'test_mini/libft/vendor/_unity/src/unity.c')
| -rw-r--r-- | test_mini/libft/vendor/_unity/src/unity.c | 2088 |
1 files changed, 0 insertions, 2088 deletions
diff --git a/test_mini/libft/vendor/_unity/src/unity.c b/test_mini/libft/vendor/_unity/src/unity.c deleted file mode 100644 index 253c2cf..0000000 --- a/test_mini/libft/vendor/_unity/src/unity.c +++ /dev/null @@ -1,2088 +0,0 @@ -/* ========================================================================= - Unity Project - A Test Framework for C - Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -============================================================================ */ - -#include "unity.h" -#include <stddef.h> - -#ifdef AVR -#include <avr/pgmspace.h> -#else -#define PROGMEM -#endif - -/* If omitted from header, declare overrideable prototypes here so they're ready for use */ -#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION -void UNITY_OUTPUT_CHAR(int); -#endif - -/* Helpful macros for us to use here in Assert functions */ -#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return - -struct UNITY_STORAGE_T Unity; - -#ifdef UNITY_OUTPUT_COLOR -const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m"; -const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m"; -const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m"; -const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; -#else -const char PROGMEM UnityStrOk[] = "OK"; -const char PROGMEM UnityStrPass[] = "PASS"; -const char PROGMEM UnityStrFail[] = "FAIL"; -const char PROGMEM UnityStrIgnore[] = "IGNORE"; -#endif -static const char PROGMEM UnityStrNull[] = "NULL"; -static const char PROGMEM UnityStrSpacer[] = ". "; -static const char PROGMEM UnityStrExpected[] = " Expected "; -static const char PROGMEM UnityStrWas[] = " Was "; -static const char PROGMEM UnityStrGt[] = " to be greater than "; -static const char PROGMEM UnityStrLt[] = " to be less than "; -static const char PROGMEM UnityStrOrEqual[] = "or equal to "; -static const char PROGMEM UnityStrElement[] = " Element "; -static const char PROGMEM UnityStrByte[] = " Byte "; -static const char PROGMEM UnityStrMemory[] = " Memory Mismatch."; -static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta "; -static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; -static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; -static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; -#ifndef UNITY_EXCLUDE_FLOAT -static const char PROGMEM UnityStrNot[] = "Not "; -static const char PROGMEM UnityStrInf[] = "Infinity"; -static const char PROGMEM UnityStrNegInf[] = "Negative Infinity"; -static const char PROGMEM UnityStrNaN[] = "NaN"; -static const char PROGMEM UnityStrDet[] = "Determinate"; -static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; -#endif -const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; -const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; -const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; -const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; -static const char PROGMEM UnityStrBreaker[] = "-----------------------"; -static const char PROGMEM UnityStrResultsTests[] = " Tests "; -static const char PROGMEM UnityStrResultsFailures[] = " Failures "; -static const char PROGMEM UnityStrResultsIgnored[] = " Ignored "; -static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; -static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; - -/*----------------------------------------------- - * Pretty Printers & Test Result Output Handlers - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -/* Local helper function to print characters. */ -static void UnityPrintChar(const char* pch) -{ - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } -} - -/*-----------------------------------------------*/ -/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ -#ifdef UNITY_OUTPUT_COLOR -static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) -{ - const char* pch = string; - UNITY_UINT count = 0; - - while (*pch && (*pch != 'm')) - { - UNITY_OUTPUT_CHAR(*pch); - pch++; - count++; - } - UNITY_OUTPUT_CHAR('m'); - count++; - - return count; -} -#endif - -/*-----------------------------------------------*/ -void UnityPrint(const char* string) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch) - { -#ifdef UNITY_OUTPUT_COLOR - /* print ANSI escape code */ - if ((*pch == 27) && (*(pch + 1) == '[')) - { - pch += UnityPrintAnsiEscapeString(pch); - continue; - } -#endif - UnityPrintChar(pch); - pch++; - } - } -} - -/*-----------------------------------------------*/ -#ifdef UNITY_INCLUDE_PRINT_FORMATTED -void UnityPrintFormatted(const char* format, ...) -{ - const char* pch = format; - va_list va; - va_start(va, format); - - if (pch != NULL) - { - while (*pch) - { - /* format identification character */ - if (*pch == '%') - { - pch++; - - if (pch != NULL) - { - switch (*pch) - { - case 'd': - case 'i': - { - const int number = va_arg(va, int); - UnityPrintNumber((UNITY_INT)number); - break; - } -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - case 'f': - case 'g': - { - const double number = va_arg(va, double); - UnityPrintFloat((UNITY_DOUBLE)number); - break; - } -#endif - case 'u': - { - const unsigned int number = va_arg(va, unsigned int); - UnityPrintNumberUnsigned((UNITY_UINT)number); - break; - } - case 'b': - { - const unsigned int number = va_arg(va, unsigned int); - const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('b'); - UnityPrintMask(mask, (UNITY_UINT)number); - break; - } - case 'x': - case 'X': - case 'p': - { - const unsigned int number = va_arg(va, unsigned int); - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, 8); - break; - } - case 'c': - { - const int ch = va_arg(va, int); - UnityPrintChar((const char *)&ch); - break; - } - case 's': - { - const char * string = va_arg(va, const char *); - UnityPrint(string); - break; - } - case '%': - { - UnityPrintChar(pch); - break; - } - default: - { - /* print the unknown format character */ - UNITY_OUTPUT_CHAR('%'); - UnityPrintChar(pch); - break; - } - } - } - } -#ifdef UNITY_OUTPUT_COLOR - /* print ANSI escape code */ - else if ((*pch == 27) && (*(pch + 1) == '[')) - { - pch += UnityPrintAnsiEscapeString(pch); - continue; - } -#endif - else if (*pch == '\n') - { - UNITY_PRINT_EOL(); - } - else - { - UnityPrintChar(pch); - } - - pch++; - } - } - - va_end(va); -} -#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ - -/*-----------------------------------------------*/ -void UnityPrintLen(const char* string, const UNITY_UINT32 length) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch && ((UNITY_UINT32)(pch - string) < length)) - { - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } - pch++; - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) -{ - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (style == UNITY_DISPLAY_STYLE_CHAR) - { - /* printable characters plus CR & LF are printed */ - UNITY_OUTPUT_CHAR('\''); - if ((number <= 126) && (number >= 32)) - { - UNITY_OUTPUT_CHAR((int)number); - } - /* write escaped carriage returns */ - else if (number == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (number == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, 2); - } - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrintNumber(number); - } - } - else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) - { - UnityPrintNumberUnsigned((UNITY_UINT)number); - } - else - { - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumber(const UNITY_INT number_to_print) -{ - UNITY_UINT number = (UNITY_UINT)number_to_print; - - if (number_to_print < 0) - { - /* A negative number, including MIN negative */ - UNITY_OUTPUT_CHAR('-'); - number = (~number) + 1; - } - UnityPrintNumberUnsigned(number); -} - -/*----------------------------------------------- - * basically do an itoa using as little ram as possible */ -void UnityPrintNumberUnsigned(const UNITY_UINT number) -{ - UNITY_UINT divisor = 1; - - /* figure out initial divisor */ - while (number / divisor > 9) - { - divisor *= 10; - } - - /* now mod and print, then divide divisor */ - do - { - UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); - divisor /= 10; - } while (divisor > 0); -} - -/*-----------------------------------------------*/ -void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) -{ - int nibble; - char nibbles = nibbles_to_print; - - if ((unsigned)nibbles > UNITY_MAX_NIBBLES) - { - nibbles = UNITY_MAX_NIBBLES; - } - - while (nibbles > 0) - { - nibbles--; - nibble = (int)(number >> (nibbles * 4)) & 0x0F; - if (nibble <= 9) - { - UNITY_OUTPUT_CHAR((char)('0' + nibble)); - } - else - { - UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) -{ - UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); - UNITY_INT32 i; - - for (i = 0; i < UNITY_INT_WIDTH; i++) - { - if (current_bit & mask) - { - if (current_bit & number) - { - UNITY_OUTPUT_CHAR('1'); - } - else - { - UNITY_OUTPUT_CHAR('0'); - } - } - else - { - UNITY_OUTPUT_CHAR('X'); - } - current_bit = current_bit >> 1; - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT_PRINT -/* - * This function prints a floating-point value in a format similar to - * printf("%.7g") on a single-precision machine or printf("%.9g") on a - * double-precision machine. The 7th digit won't always be totally correct - * in single-precision operation (for that level of accuracy, a more - * complicated algorithm would be needed). - */ -void UnityPrintFloat(const UNITY_DOUBLE input_number) -{ -#ifdef UNITY_INCLUDE_DOUBLE - static const int sig_digits = 9; - static const UNITY_INT32 min_scaled = 100000000; - static const UNITY_INT32 max_scaled = 1000000000; -#else - static const int sig_digits = 7; - static const UNITY_INT32 min_scaled = 1000000; - static const UNITY_INT32 max_scaled = 10000000; -#endif - - UNITY_DOUBLE number = input_number; - - /* print minus sign (does not handle negative zero) */ - if (number < 0.0f) - { - UNITY_OUTPUT_CHAR('-'); - number = -number; - } - - /* handle zero, NaN, and +/- infinity */ - if (number == 0.0f) - { - UnityPrint("0"); - } - else if (isnan(number)) - { - UnityPrint("nan"); - } - else if (isinf(number)) - { - UnityPrint("inf"); - } - else - { - UNITY_INT32 n_int = 0, n; - int exponent = 0; - int decimals, digits; - char buf[16] = {0}; - - /* - * Scale up or down by powers of 10. To minimize rounding error, - * start with a factor/divisor of 10^10, which is the largest - * power of 10 that can be represented exactly. Finally, compute - * (exactly) the remaining power of 10 and perform one more - * multiplication or division. - */ - if (number < 1.0f) - { - UNITY_DOUBLE factor = 1.0f; - - while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } - while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } - - number *= factor; - } - else if (number > (UNITY_DOUBLE)max_scaled) - { - UNITY_DOUBLE divisor = 1.0f; - - while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } - while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } - - number /= divisor; - } - else - { - /* - * In this range, we can split off the integer part before - * doing any multiplications. This reduces rounding error by - * freeing up significant bits in the fractional part. - */ - UNITY_DOUBLE factor = 1.0f; - n_int = (UNITY_INT32)number; - number -= (UNITY_DOUBLE)n_int; - - while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } - - number *= factor; - } - - /* round to nearest integer */ - n = ((UNITY_INT32)(number + number) + 1) / 2; - -#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO - /* round to even if exactly between two integers */ - if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) - n--; -#endif - - n += n_int; - - if (n >= max_scaled) - { - n = min_scaled; - exponent++; - } - - /* determine where to place decimal point */ - decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); - exponent += decimals; - - /* truncate trailing zeroes after decimal point */ - while ((decimals > 0) && ((n % 10) == 0)) - { - n /= 10; - decimals--; - } - - /* build up buffer in reverse order */ - digits = 0; - while ((n != 0) || (digits < (decimals + 1))) - { - buf[digits++] = (char)('0' + n % 10); - n /= 10; - } - while (digits > 0) - { - if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); } - UNITY_OUTPUT_CHAR(buf[--digits]); - } - - /* print exponent if needed */ - if (exponent != 0) - { - UNITY_OUTPUT_CHAR('e'); - - if (exponent < 0) - { - UNITY_OUTPUT_CHAR('-'); - exponent = -exponent; - } - else - { - UNITY_OUTPUT_CHAR('+'); - } - - digits = 0; - while ((exponent != 0) || (digits < 2)) - { - buf[digits++] = (char)('0' + exponent % 10); - exponent /= 10; - } - while (digits > 0) - { - UNITY_OUTPUT_CHAR(buf[--digits]); - } - } - } -} -#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ - -/*-----------------------------------------------*/ -static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) -{ -#ifdef UNITY_OUTPUT_FOR_ECLIPSE - UNITY_OUTPUT_CHAR('('); - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(')'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#else -#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH - UnityPrint("<SRCREF line="); - UnityPrintNumber((UNITY_INT)line); - UnityPrint(" file=\""); - UnityPrint(file); - UNITY_OUTPUT_CHAR('"'); - UNITY_OUTPUT_CHAR('>'); - UnityPrint(Unity.CurrentTestName); - UnityPrint("</SRCREF> "); -#else -#ifdef UNITY_OUTPUT_FOR_QT_CREATOR - UnityPrint("file://"); - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#else - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(':'); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#endif -#endif -#endif -} - -/*-----------------------------------------------*/ -static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrFail); - UNITY_OUTPUT_CHAR(':'); -} - -/*-----------------------------------------------*/ -void UnityConcludeTest(void) -{ - if (Unity.CurrentTestIgnored) - { - Unity.TestIgnores++; - } - else if (!Unity.CurrentTestFailed) - { - UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); - UnityPrint(UnityStrPass); - } - else - { - Unity.TestFailures++; - } - - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; - UNITY_PRINT_EXEC_TIME(); - UNITY_PRINT_EOL(); - UNITY_FLUSH_CALL(); -} - -/*-----------------------------------------------*/ -static void UnityAddMsgIfSpecified(const char* msg) -{ - if (msg) - { - UnityPrint(UnityStrSpacer); -#ifndef UNITY_EXCLUDE_DETAILS - if (Unity.CurrentDetail1) - { - UnityPrint(UnityStrDetail1Name); - UnityPrint(Unity.CurrentDetail1); - if (Unity.CurrentDetail2) - { - UnityPrint(UnityStrDetail2Name); - UnityPrint(Unity.CurrentDetail2); - } - UnityPrint(UnityStrSpacer); - } -#endif - UnityPrint(msg); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(expected); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(actual); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStringsLen(const char* expected, - const char* actual, - const UNITY_UINT32 length) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(expected, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(actual, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*----------------------------------------------- - * Assertion & Control Helpers - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_LINE_TYPE lineNumber, - const char* msg) -{ - /* Both are NULL or same pointer */ - if (expected == actual) { return 0; } - - /* print and return true if just expected is NULL */ - if (expected == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForExpected); - UnityAddMsgIfSpecified(msg); - return 1; - } - - /* print and return true if just actual is NULL */ - if (actual == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForActual); - UnityAddMsgIfSpecified(msg); - return 1; - } - - return 0; /* return false if neither is NULL */ -} - -/*----------------------------------------------- - * Assertion Functions - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -void UnityAssertBits(const UNITY_INT mask, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if ((mask & expected) != (mask & actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); - UnityPrint(UnityStrWas); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualNumber(const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if (expected != actual) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, - const UNITY_INT actual, - const UNITY_COMPARISON_T compare, - const char *msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - int failed = 0; - RETURN_IF_FAIL_OR_IGNORE; - - if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } - if ((threshold == actual)) { failed = 1; } - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } - if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } - } - else /* UINT or HEX */ - { - if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } - if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } - } - - if (failed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(actual, style); - if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } - if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } - if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } - UnityPrintNumberByStyle(threshold, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#define UnityPrintPointlessAndBail() \ -{ \ - UnityTestResultsFailBegin(lineNumber); \ - UnityPrint(UnityStrPointless); \ - UnityAddMsgIfSpecified(msg); \ - UNITY_FAIL_AND_BAIL; } - -/*-----------------------------------------------*/ -void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - unsigned int length = style & 0xF; - unsigned int increment = 0; - - RETURN_IF_FAIL_OR_IGNORE; - - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while ((elements > 0) && (elements--)) - { - UNITY_INT expect_val; - UNITY_INT actual_val; - - switch (length) - { - case 1: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; - increment = sizeof(UNITY_INT8); - break; - - case 2: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; - increment = sizeof(UNITY_INT16); - break; - -#ifdef UNITY_SUPPORT_64 - case 8: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; - increment = sizeof(UNITY_INT64); - break; -#endif - - default: /* default is length 4 bytes */ - case 4: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; - increment = sizeof(UNITY_INT32); - length = 4; - break; - } - - if (expect_val != actual_val) - { - if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) - { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ - UNITY_INT mask = 1; - mask = (mask << 8 * length) - 1; - expect_val &= mask; - actual_val &= mask; - } - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expect_val, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual_val, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - /* Walk through array by incrementing the pointers */ - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); - } - actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT -/* Wrap this define in a function with variable types as float or double */ -#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ - if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ - if (UNITY_NAN_CHECK) return 1; \ - (diff) = (actual) - (expected); \ - if ((diff) < 0) (diff) = -(diff); \ - if ((delta) < 0) (delta) = -(delta); \ - return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) - /* This first part of this condition will catch any NaN or Infinite values */ -#ifndef UNITY_NAN_NOT_EQUAL_NAN - #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) -#else - #define UNITY_NAN_CHECK 0 -#endif - -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - { \ - UnityPrint(UnityStrExpected); \ - UnityPrintFloat(expected); \ - UnityPrint(UnityStrWas); \ - UnityPrintFloat(actual); } -#else - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - UnityPrint(UnityStrDelta) -#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ - -/*-----------------------------------------------*/ -static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) -{ - UNITY_FLOAT diff; - UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); -} - -/*-----------------------------------------------*/ -void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; - - RETURN_IF_FAIL_OR_IGNORE; - - if (elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while (elements--) - { - if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - ptr_expected++; - } - ptr_actual++; - } -} - -/*-----------------------------------------------*/ -vo |
