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| author | Charles Cabergs <me@cacharle.xyz> | 2020-11-10 14:50:38 +0100 |
|---|---|---|
| committer | Charles Cabergs <me@cacharle.xyz> | 2020-11-10 15:06:45 +0100 |
| commit | aa40eb5dedd39263ff511de01d6833d24e33b736 (patch) | |
| tree | 58031a52433ed08bb3347dd95ecb492b6b8c17ca /cpp03/ex02/FragTrap.cpp | |
| parent | 18ca1fc67ccc7bf176287f7b2908a33a597ec67a (diff) | |
| download | piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.tar.gz piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.tar.bz2 piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.zip | |
Changing operator= and const reference in Traps
Diffstat (limited to 'cpp03/ex02/FragTrap.cpp')
| -rw-r--r-- | cpp03/ex02/FragTrap.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/cpp03/ex02/FragTrap.cpp b/cpp03/ex02/FragTrap.cpp index 4db102e..fc65fcd 100644 --- a/cpp03/ex02/FragTrap.cpp +++ b/cpp03/ex02/FragTrap.cpp @@ -6,14 +6,13 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:20:45 by cacharle #+# #+# */ -/* Updated: 2020/04/13 15:46:59 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:39:26 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "FragTrap.hpp" -FragTrap::FragTrap(): - ClapTrap() +FragTrap::FragTrap() : ClapTrap() { m_prefix = "FR4G-TP "; m_energyPoints = 100; @@ -24,8 +23,7 @@ FragTrap::FragTrap(): std::cout << "FR4G-TP New " << m_name << ": your gaming references suck" << std::endl; } -FragTrap::FragTrap(std::string name): - ClapTrap(name) +FragTrap::FragTrap(std::string const& name) : ClapTrap(name) { m_prefix = "FR4G-TP "; m_energyPoints = 100; @@ -41,7 +39,7 @@ FragTrap::FragTrap(FragTrap const& other) *this = other; } -void FragTrap::operator=(FragTrap const& other) +FragTrap& FragTrap::operator=(FragTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -51,6 +49,7 @@ void FragTrap::operator=(FragTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } FragTrap::~FragTrap() |
