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| author | Charles Cabergs <me@cacharle.xyz> | 2020-11-12 10:54:47 +0100 |
|---|---|---|
| committer | Charles Cabergs <me@cacharle.xyz> | 2020-11-12 10:54:47 +0100 |
| commit | 96dcf214a8c40529b251ea31ef037868583dd1da (patch) | |
| tree | ecbb74fd1982829b550f5b5f5451497245db1358 /cpp03/ex03/NinjaTrap.cpp | |
| parent | 2e0cf63a219d24ef07412deca9b0e6cb02882b46 (diff) | |
| download | piscine_cpp-96dcf214a8c40529b251ea31ef037868583dd1da.tar.gz piscine_cpp-96dcf214a8c40529b251ea31ef037868583dd1da.tar.bz2 piscine_cpp-96dcf214a8c40529b251ea31ef037868583dd1da.zip | |
Fixing cpp03, moved more common logic in ClapTrap, Added better main
Diffstat (limited to 'cpp03/ex03/NinjaTrap.cpp')
| -rw-r--r-- | cpp03/ex03/NinjaTrap.cpp | 32 |
1 files changed, 8 insertions, 24 deletions
diff --git a/cpp03/ex03/NinjaTrap.cpp b/cpp03/ex03/NinjaTrap.cpp index 384f77b..471879c 100644 --- a/cpp03/ex03/NinjaTrap.cpp +++ b/cpp03/ex03/NinjaTrap.cpp @@ -6,51 +6,33 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 17:33:00 by charles #+# #+# */ -/* Updated: 2020/11/11 06:49:09 by cacharle ### ########.fr */ +/* Updated: 2020/11/12 10:07:47 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include "NinjaTrap.hpp" -NinjaTrap::NinjaTrap() : ClapTrap() -{ - m_hitPoints = 60; - m_maxHitPoints = 60; - m_energyPoints = 120; - m_maxEnergyPoints = 120; - m_meleeAttackDamage = 60; - m_rangedAttackDamage = 5; - m_armorDamageReduction = 0; - std::cout << "NINJ4-TP New " << m_name << ": your gaming references suck" << std::endl; -} - NinjaTrap::NinjaTrap(std::string const& name) : ClapTrap(name) { m_hitPoints = 60; m_maxHitPoints = 60; m_energyPoints = 120; m_maxEnergyPoints = 120; + m_level = 1; m_meleeAttackDamage = 60; m_rangedAttackDamage = 5; m_armorDamageReduction = 0; - std::cout << " NINJ4-TP New " << m_name << ": your gaming references suck" << std::endl; + std::cout << "NINJ4-TP New " << m_name << ": your gaming references suck" << std::endl; } -NinjaTrap::NinjaTrap(NinjaTrap const& other) +NinjaTrap::NinjaTrap(NinjaTrap const& other) : ClapTrap(other) { - *this = other; + std::cout << "NINJ4-TP New from "<< other.m_name << std::endl; } NinjaTrap& NinjaTrap::operator=(NinjaTrap const& other) { - m_hitPoints = other.m_hitPoints; - m_maxHitPoints = other.m_maxHitPoints; - m_energyPoints = other.m_energyPoints; - m_maxEnergyPoints = other.m_maxEnergyPoints; - m_level = other.m_level; - m_meleeAttackDamage = other.m_meleeAttackDamage; - m_rangedAttackDamage = other.m_rangedAttackDamage; - m_armorDamageReduction = other.m_armorDamageReduction; + ClapTrap::operator=(other); return *this; } @@ -86,3 +68,5 @@ void NinjaTrap::ninjaShoebox(ClapTrap const& target) std::cout << "NINJ4-TP " << m_name << " attack clap trap, ISN'T THAT WHAT YOU WANTED" << std::endl; } + +NinjaTrap::NinjaTrap() {} |
