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-rw-r--r--cpp03/ex01/main.cpp36
1 files changed, 33 insertions, 3 deletions
diff --git a/cpp03/ex01/main.cpp b/cpp03/ex01/main.cpp
index 8e1e8f0..4e01067 100644
--- a/cpp03/ex01/main.cpp
+++ b/cpp03/ex01/main.cpp
@@ -6,42 +6,72 @@
/* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/02/22 05:41:27 by cacharle #+# #+# */
-/* Updated: 2020/04/13 14:30:37 by charles ### ########.fr */
+/* Updated: 2020/11/10 14:21:47 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#include <cstdlib>
+#include <fstream>
#include "FragTrap.hpp"
#include "ScavTrap.hpp"
int main(void)
{
- srand(time(NULL));
+ int seed;
+ std::ifstream devRandom("/dev/random");
+ if (devRandom.is_open())
+ {
+ devRandom.read((char*)&seed, sizeof(int));
+ devRandom.close();
+ }
+ else
+ seed = time(NULL);
+ srand(seed);
FragTrap ft("bob");
+ std::cout << "=== ATTACK ===" << std::endl;
ft.rangedAttack("a dog");
ft.meleeAttack("a cat");
+
+ std::cout << std::endl << "=== DAMAGE ===" << std::endl;
+ ft.takeDamage(0);
+ ft.beRepaired(0);
ft.takeDamage(10);
ft.beRepaired(10);
+
+ std::cout << std::endl << "=== VAULTHUNTER ===" << std::endl;
ft.vaulthunter_dot_exe("your mom");
ft.vaulthunter_dot_exe("your dad");
ft.vaulthunter_dot_exe("your brother");
ft.vaulthunter_dot_exe("your sister");
+ std::cout << "=== VAULTHUNTER NO ENERGY ===" << std::endl;
ft.vaulthunter_dot_exe("your grandma");
+
+ std::cout << std::endl << "=== OVER LIMIT ===" << std::endl;
ft.takeDamage(1000);
ft.beRepaired(1000);
- std::cout << std::endl;
+ std::cout << std::endl << std::endl << std::endl;
ScavTrap scav("jean");
+ std::cout << "=== ATTACK ===" << std::endl;
scav.rangedAttack("a dog");
scav.meleeAttack("a cat");
+
+ std::cout << std::endl << "=== DAMAGE ===" << std::endl;
+ scav.takeDamage(0);
+ scav.beRepaired(0);
scav.takeDamage(10);
scav.beRepaired(10);
+
+ std::cout << std::endl << "=== CHALLENGE NEW COMER ===" << std::endl;
scav.challengeNewcomer("your mom");
scav.challengeNewcomer("your dad");
scav.challengeNewcomer("your brother");
scav.challengeNewcomer("your sister");
+ std::cout << "=== VAULTHUNTER NO ENERGY ===" << std::endl;
scav.challengeNewcomer("your grandma");
+
+ std::cout << std::endl << "=== OVER LIMIT ===" << std::endl;
scav.takeDamage(1000);
scav.beRepaired(1000);
return 0;