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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ScavTrap.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/04/13 14:15:03 by charles #+# #+# */
/* Updated: 2020/11/10 15:06:28 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#include "ScavTrap.hpp"
ScavTrap::ScavTrap():
ClapTrap()
{
m_prefix = "SC4V-TP ";
m_energyPoints = 50;
m_maxEnergyPoints = 50;
m_meleeAttackDamage = 20;
m_rangedAttackDamage = 15;
m_armorDamageReduction = 3;
std::cout << "New " << m_name << ": your gaming references suck" << std::endl;
}
ScavTrap::ScavTrap(std::string name):
ClapTrap(name)
{
m_prefix = "SC4V-TP ";
m_energyPoints = 50;
m_maxEnergyPoints = 50;
m_meleeAttackDamage = 20;
m_rangedAttackDamage = 15;
m_armorDamageReduction = 3;
std::cout << "SC4V-TP New " << m_name << ": your gaming references suck" << std::endl;
}
ScavTrap::ScavTrap(ScavTrap const& other)
{
*this = other;
}
void ScavTrap::operator=(ScavTrap const& other)
{
m_hitPoints = other.m_hitPoints;
m_maxHitPoints = other.m_maxHitPoints;
m_energyPoints = other.m_energyPoints;
m_maxEnergyPoints = other.m_maxEnergyPoints;
m_level = other.m_level;
m_meleeAttackDamage = other.m_meleeAttackDamage;
m_rangedAttackDamage = other.m_rangedAttackDamage;
m_armorDamageReduction = other.m_armorDamageReduction;
}
ScavTrap::~ScavTrap()
{
std::cout << "SC4V-TP Delete " << m_name << ": your gaming references still suck" << std::endl;
}
void ScavTrap::challengeNewcomer(std::string const& target)
{
std::string challenges[5] = {
"lick your elbow",
"do 1 push up",
"dont talk for 1 hour",
"draw your name by peeing in the snow",
"punch me"
};
std::cout << "SC4V-TP " << m_name
<< " challenge " << target
<< " to " << challenges[rand() % 5] << std::endl;
}
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