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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* SuperTrap.hpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/04/13 17:48:31 by charles #+# #+# */
/* Updated: 2020/11/10 14:44:07 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#ifndef SUPERTRAP_HPP
# define SUPERTRAP_HPP
# include <string>
# include <iostream>
# include "FragTrap.hpp"
# include "NinjaTrap.hpp"
class SuperTrap : public FragTrap, public NinjaTrap
{
public:
SuperTrap();
SuperTrap(std::string const& name);
SuperTrap(SuperTrap const& other);
SuperTrap& operator=(SuperTrap const& other);
~SuperTrap();
void rangedAttack(std::string const& target) const;
void meleeAttack(std::string const& target) const;
};
#endif
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