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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* Enemy.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/04/14 13:23:47 by charles #+# #+# */
/* Updated: 2020/11/12 13:50:10 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#include "Enemy.hpp"
Enemy::Enemy(int hp, std::string const& type) : m_hp(hp), m_type(type) {}
Enemy::Enemy(Enemy const& other) { *this = other; }
Enemy& Enemy::operator=(Enemy const& other)
{
m_hp = other.m_hp;
m_type = other.m_type;
return *this;
}
Enemy::~Enemy() {}
std::string const& Enemy::getType() const { return m_type; }
int Enemy::getHP() const { return m_hp; }
void Enemy::takeDamage(int amount)
{
if (amount < 0)
return;
m_hp -= amount;
if (m_hp < 0)
m_hp = 0;
}
Enemy::Enemy() {}
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