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/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* main.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/04/14 09:05:58 by charles #+# #+# */
/* Updated: 2020/04/14 14:09:51 by charles ### ########.fr */
/* */
/* ************************************************************************** */
#include "Character.hpp"
#include "RadScorpion.hpp"
#include "PlasmaRifle.hpp"
#include "PowerFist.hpp"
int main()
{
Character* me = new Character("me");
std::cout << *me;
Enemy* b = new RadScorpion();
AWeapon* pr = new PlasmaRifle();
AWeapon* pf = new PowerFist();
me->equip(pr);
std::cout << *me;
me->equip(pf);
me->attack(b);
std::cout << *me;
me->equip(pr);
std::cout << *me;
me->attack(b);
std::cout << *me;
me->attack(b);
std::cout << *me;
return 0;
}
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