blob: a62c9e4e2643816ad7bbba124e1e99ba00ef57df (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* AssaultTerminator.cpp :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/04/14 15:47:06 by charles #+# #+# */
/* Updated: 2020/11/13 12:19:15 by cacharle ### ########.fr */
/* */
/* ************************************************************************** */
#include "AssaultTerminator.hpp"
AssaultTerminator::AssaultTerminator()
{
std::cout << "* teleports from space *" << std::endl;
}
AssaultTerminator::AssaultTerminator(AssaultTerminator const& other)
{
std::cout << "* teleports from space *" << std::endl;
*this = other;
}
AssaultTerminator& AssaultTerminator::operator=(AssaultTerminator const& other)
{
(void)other;
return *this;
}
AssaultTerminator::~AssaultTerminator()
{
std::cout << "I'll be back..." << std::endl;
}
ISpaceMarine* AssaultTerminator::clone() const
{
ISpaceMarine* cloned = new AssaultTerminator(*this);
return cloned;
}
void AssaultTerminator::battleCry() const
{
std::cout << "This code is unclean. PURIFY IT!" << std::endl;
}
void AssaultTerminator::rangedAttack() const
{
std::cout << "* does nothing *" << std::endl;
}
void AssaultTerminator::meleeAttack() const
{
std::cout << "* attacks with chainfists *" << std::endl;
}
|