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-rw-r--r--src/graphic/event.c72
1 files changed, 72 insertions, 0 deletions
diff --git a/src/graphic/event.c b/src/graphic/event.c
new file mode 100644
index 0000000..c5986d4
--- /dev/null
+++ b/src/graphic/event.c
@@ -0,0 +1,72 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* event.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/05/14 15:25:52 by charles #+# #+# */
+/* Updated: 2020/05/14 16:39:13 by charles ### ########.fr */
+/* */
+/* ************************************************************************** */
+
+#include "scop.h"
+
+static void st_handle_keydown(t_state *state, SDL_Keycode sym)
+{
+ if (sym == SDLK_ESCAPE)
+ state->running = false;
+ else if (sym == SDLK_p)
+ {
+ if (state->polygon_mode == GL_FILL)
+ state->polygon_mode = GL_LINE;
+ else if (state->polygon_mode == GL_LINE)
+ state->polygon_mode = GL_POINT;
+ else if (state->polygon_mode == GL_POINT)
+ state->polygon_mode = GL_FILL;
+ GL_CALL(glPolygonMode(GL_FRONT_AND_BACK, state->polygon_mode));
+ }
+}
+
+static void st_handle_mousewheel(t_state *state, int y)
+{
+ if (y > 0)
+ {
+ state->fov -= M_PI / 70.0f;
+ if (state->fov <= M_PI_4 / 3)
+ state->fov = M_PI_4 / 3;
+ }
+ else if (y < 0)
+ {
+ state->fov += M_PI / 70.0f;
+ if (state->fov >= M_PI - M_PI_4 / 3)
+ state->fov = M_PI - M_PI_4 / 3;
+ }
+ scene_update_proj(&state->scene, state->fov, state->width, state->height);
+}
+
+void event_handle(t_state *state)
+{
+ SDL_Event e;
+
+ while (SDL_PollEvent(&e))
+ {
+ if (e.type == SDL_QUIT)
+ state->running = false;
+ else if (e.type == SDL_KEYDOWN)
+ st_handle_keydown(state, e.key.keysym.sym);
+ else if (e.type == SDL_MOUSEWHEEL)
+ st_handle_mousewheel(state, e.wheel.y);
+ else if (e.type == SDL_WINDOWEVENT)
+ {
+ if (e.window.event == SDL_WINDOWEVENT_RESIZED)
+ {
+ SDL_GL_GetDrawableSize(
+ state->window, &state->width, &state->height);
+ scene_update_proj(&state->scene, state->fov,
+ state->width, state->height);
+ glViewport(0, 0, state->width, state->height);
+ }
+ }
+ }
+}