| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-14 | Added ugly Cylindric UV mapping, texture/color transition | Charles | |
| 2020-05-14 | Refactoring to the point before started refactoring, without crash on ↵ | Charles | |
| texture binding | |||
| 2020-05-14 | Changed window manager to SDL2, refactoring everything | Charles | |
| 2020-05-13 | Very ugly and not working texture | Charles | |
| 2020-05-13 | Added basic color | Charles | |
| 2020-05-13 | Added model center translation | Charles | |
| 2020-05-12 | Added perspective matrix | Charles | |
| 2020-05-12 | Added mat4 in libftm, can rotate, scale and translate vector | Charles | |
| 2020-05-11 | Shader, first drawing | Charles | |
| 2020-05-11 | Generating triangles for polygon face in .obj file, opengl error/initialisation | Charles | |
| 2020-05-10 | Basic parsing | Charles | |
| 2020-05-09 | Added basic vector and matrix library | Charles | |
