| Age | Commit message (Collapse) | Author |
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- All the pixels are stored in an array, put in a surface then a texture
so we don't draw each pixel one by one.
- The computation of this array is done in parallel (one thread by line)
- Use sscanf instead of atoi hack to parse options
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A Config struct and more getopt options for window size, real/imag
range, center position.
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Added color palette instead of brighness level to display the set
boundaries.
Vim-like shortcut to move around.
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init, quit and run functions.
Error handling.
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Compute if a number is in Mandelbrot set.
Print it to the terminal.
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