| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-01-21 | Added fixed precision float for shader from githubHEADmaster | Charles Cabergs |
| 2020-05-20 | Added Smoothness and super sampling | Charles |
| 2020-05-20 | Added colors with 1D texture | Charles |
| 2020-05-19 | Simple (but insanly fast compared to CPU) fragment shader to draw mandelbrot set | Charles |
| 2020-05-19 | Added OpenGL boilerplate | Charles |
