1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
#include "mandel.h"
static void st_zoom(State *state, bool zoom_in);
static void st_move_horizontal(State *state, bool move_right);
static void st_move_vertical(State *state, bool move_down);
void event_handle(State *state)
{
SDL_Event e;
while (SDL_PollEvent(&e))
{
switch (e.type)
{
case SDL_QUIT:
state->running = false;
break;
case SDL_KEYDOWN:
switch (e.key.keysym.sym)
{
case SDLK_r:
state->iterations += 10;
/* state->palette = color_palette_new(state->palette, state->iterations); */
break;
case SDLK_e:
state->iterations -= 10;
if (state->iterations <= 0)
state->iterations = 1;
/* state->palette = color_palette_new(state->palette, state->iterations); */
break;
case SDLK_UP:
case SDLK_k:
st_move_vertical(state, false);
break;
case SDLK_DOWN:
case SDLK_j:
st_move_vertical(state, true);
break;
case SDLK_LEFT:
case SDLK_h:
st_move_horizontal(state, false);
break;
case SDLK_RIGHT:
case SDLK_l:
st_move_horizontal(state, true);
break;
case SDLK_EQUALS:
case SDLK_f:
st_zoom(state, true);
break;
case SDLK_MINUS:
case SDLK_d:
st_zoom(state, false);
break;
case SDLK_q:
state->running = false;
}
break;
case SDL_MOUSEWHEEL:
if (e.wheel.y == -1)
st_zoom(state, true);
else if (e.wheel.y == 1)
st_zoom(state, false);
break;
case SDL_WINDOWEVENT:
if (e.window.event == SDL_WINDOWEVENT_RESIZED)
{
SDL_GL_GetDrawableSize(state->window, &state->width, &state->height);
GL_CALL(glViewport(0, 0, state->width, state->height));
/* double w_ratio = (double)width / (double)e.window.data1; */
/* double h_ratio = (double)height / (double)e.window.data2; */
/* */
/* state->real_start /= w_ratio; */
/* state->real_end /= w_ratio; */
/* state->imag_start /= h_ratio; */
/* state->imag_end /= h_ratio; */
}
break;
}
}
}
#define MANDEL_ZOOM_RATIO 30
static void st_zoom(State *state, bool zoom_in)
{
double factor = zoom_in ? 1 : -1;
double real_change = (state->real_end - state->real_start) / MANDEL_ZOOM_RATIO;
double imag_change = (state->imag_end - state->imag_start) / MANDEL_ZOOM_RATIO;
state->real_start += factor * real_change;
state->real_end -= factor * real_change;
state->imag_start += factor * imag_change;
state->imag_end -= factor * imag_change;
}
#define MANDEL_MOVE_RATIO 20
static void st_move_horizontal(State *state, bool move_right)
{
double factor = move_right ? 1 : -1;
double real_change = (state->real_end - state->real_start) / MANDEL_MOVE_RATIO;
state->real_start += factor * real_change;
state->real_end += factor * real_change;
}
static void st_move_vertical(State *state, bool move_down)
{
double factor = move_down ? -1 : 1;
double imag_change = (state->imag_end - state->imag_start) / MANDEL_MOVE_RATIO;
state->imag_start += factor * imag_change;
state->imag_end += factor * imag_change;
}
|