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| author | Charles Cabergs <me@cacharle.xyz> | 2020-11-10 14:50:38 +0100 |
|---|---|---|
| committer | Charles Cabergs <me@cacharle.xyz> | 2020-11-10 15:06:45 +0100 |
| commit | aa40eb5dedd39263ff511de01d6833d24e33b736 (patch) | |
| tree | 58031a52433ed08bb3347dd95ecb492b6b8c17ca /cpp03/ex01 | |
| parent | 18ca1fc67ccc7bf176287f7b2908a33a597ec67a (diff) | |
| download | piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.tar.gz piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.tar.bz2 piscine_cpp-aa40eb5dedd39263ff511de01d6833d24e33b736.zip | |
Changing operator= and const reference in Traps
Diffstat (limited to 'cpp03/ex01')
| -rw-r--r-- | cpp03/ex01/FragTrap.cpp | 7 | ||||
| -rw-r--r-- | cpp03/ex01/FragTrap.hpp | 8 | ||||
| -rw-r--r-- | cpp03/ex01/ScavTrap.cpp | 8 | ||||
| -rw-r--r-- | cpp03/ex01/ScavTrap.hpp | 6 | ||||
| -rw-r--r-- | cpp03/ex01/main.cpp | 36 |
5 files changed, 48 insertions, 17 deletions
diff --git a/cpp03/ex01/FragTrap.cpp b/cpp03/ex01/FragTrap.cpp index fe79b02..e548687 100644 --- a/cpp03/ex01/FragTrap.cpp +++ b/cpp03/ex01/FragTrap.cpp @@ -6,7 +6,7 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:20:45 by cacharle #+# #+# */ -/* Updated: 2020/04/13 15:17:13 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:12:57 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -26,7 +26,7 @@ FragTrap::FragTrap(): std::cout << "FR4G-TP New " << m_name << ": your gaming references suck" << std::endl; } -FragTrap::FragTrap(std::string name): +FragTrap::FragTrap(std::string const& name): m_hitPoints(100), m_maxHitPoints(100), m_energyPoints(100), @@ -45,7 +45,7 @@ FragTrap::FragTrap(FragTrap const& other) *this = other; } -void FragTrap::operator=(FragTrap const& other) +FragTrap& FragTrap::operator=(FragTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -55,6 +55,7 @@ void FragTrap::operator=(FragTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } FragTrap::~FragTrap() diff --git a/cpp03/ex01/FragTrap.hpp b/cpp03/ex01/FragTrap.hpp index 9ccec3d..635cb71 100644 --- a/cpp03/ex01/FragTrap.hpp +++ b/cpp03/ex01/FragTrap.hpp @@ -6,7 +6,7 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:17:16 by cacharle #+# #+# */ -/* Updated: 2020/04/13 15:17:36 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:12:49 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -21,9 +21,9 @@ class FragTrap { public: FragTrap(); - FragTrap(std::string name); + FragTrap(std::string const& name); FragTrap(FragTrap const& other); - void operator=(FragTrap const& other); + FragTrap& operator=(FragTrap const& other); ~FragTrap(); void rangedAttack(std::string const& target) const; @@ -38,7 +38,7 @@ private: unsigned int m_energyPoints; unsigned int m_maxEnergyPoints; unsigned int m_level; - std::string m_name; + std::string m_name; unsigned int m_meleeAttackDamage; unsigned int m_rangedAttackDamage; unsigned int m_armorDamageReduction; diff --git a/cpp03/ex01/ScavTrap.cpp b/cpp03/ex01/ScavTrap.cpp index c866f44..8379228 100644 --- a/cpp03/ex01/ScavTrap.cpp +++ b/cpp03/ex01/ScavTrap.cpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 14:15:03 by charles #+# #+# */ -/* Updated: 2020/04/13 14:31:23 by charles ### ########.fr */ +/* Updated: 2020/11/10 15:06:00 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -26,7 +26,7 @@ ScavTrap::ScavTrap(): std::cout << "New " << m_name << ": your gaming references suck" << std::endl; } -ScavTrap::ScavTrap(std::string name): +ScavTrap::ScavTrap(std::string const& name): m_hitPoints(100), m_maxHitPoints(100), m_energyPoints(50), @@ -45,7 +45,7 @@ ScavTrap::ScavTrap(ScavTrap const& other) *this = other; } -void ScavTrap::operator=(ScavTrap const& other) +ScavTrap& ScavTrap::operator=(ScavTrap const& other) { m_hitPoints = other.m_hitPoints; m_maxHitPoints = other.m_maxHitPoints; @@ -55,6 +55,7 @@ void ScavTrap::operator=(ScavTrap const& other) m_meleeAttackDamage = other.m_meleeAttackDamage; m_rangedAttackDamage = other.m_rangedAttackDamage; m_armorDamageReduction = other.m_armorDamageReduction; + return *this; } ScavTrap::~ScavTrap() @@ -113,5 +114,4 @@ void ScavTrap::challengeNewcomer(std::string const& target) std::cout << "SC4V-TP " << m_name << " challenge " << target << " to " << challenges[rand() % 5] << std::endl; - m_energyPoints -= 25; } diff --git a/cpp03/ex01/ScavTrap.hpp b/cpp03/ex01/ScavTrap.hpp index f5bc3cc..64fae68 100644 --- a/cpp03/ex01/ScavTrap.hpp +++ b/cpp03/ex01/ScavTrap.hpp @@ -6,7 +6,7 @@ /* By: charles <charles.cabergs@gmail.com> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/04/13 14:11:51 by charles #+# #+# */ -/* Updated: 2020/04/13 15:18:01 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:13:16 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ @@ -21,9 +21,9 @@ class ScavTrap { public: ScavTrap(); - ScavTrap(std::string name); + ScavTrap(std::string const& name); ScavTrap(ScavTrap const& other); - void operator=(ScavTrap const& other); + ScavTrap& operator=(ScavTrap const& other); ~ScavTrap(); void rangedAttack(std::string const& target) const; diff --git a/cpp03/ex01/main.cpp b/cpp03/ex01/main.cpp index 8e1e8f0..4e01067 100644 --- a/cpp03/ex01/main.cpp +++ b/cpp03/ex01/main.cpp @@ -6,42 +6,72 @@ /* By: cacharle <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/22 05:41:27 by cacharle #+# #+# */ -/* Updated: 2020/04/13 14:30:37 by charles ### ########.fr */ +/* Updated: 2020/11/10 14:21:47 by cacharle ### ########.fr */ /* */ /* ************************************************************************** */ #include <cstdlib> +#include <fstream> #include "FragTrap.hpp" #include "ScavTrap.hpp" int main(void) { - srand(time(NULL)); + int seed; + std::ifstream devRandom("/dev/random"); + if (devRandom.is_open()) + { + devRandom.read((char*)&seed, sizeof(int)); + devRandom.close(); + } + else + seed = time(NULL); + srand(seed); FragTrap ft("bob"); + std::cout << "=== ATTACK ===" << std::endl; ft.rangedAttack("a dog"); ft.meleeAttack("a cat"); + + std::cout << std::endl << "=== DAMAGE ===" << std::endl; + ft.takeDamage(0); + ft.beRepaired(0); ft.takeDamage(10); ft.beRepaired(10); + + std::cout << std::endl << "=== VAULTHUNTER ===" << std::endl; ft.vaulthunter_dot_exe("your mom"); ft.vaulthunter_dot_exe("your dad"); ft.vaulthunter_dot_exe("your brother"); ft.vaulthunter_dot_exe("your sister"); + std::cout << "=== VAULTHUNTER NO ENERGY ===" << std::endl; ft.vaulthunter_dot_exe("your grandma"); + + std::cout << std::endl << "=== OVER LIMIT ===" << std::endl; ft.takeDamage(1000); ft.beRepaired(1000); - std::cout << std::endl; + std::cout << std::endl << std::endl << std::endl; ScavTrap scav("jean"); + std::cout << "=== ATTACK ===" << std::endl; scav.rangedAttack("a dog"); scav.meleeAttack("a cat"); + + std::cout << std::endl << "=== DAMAGE ===" << std::endl; + scav.takeDamage(0); + scav.beRepaired(0); scav.takeDamage(10); scav.beRepaired(10); + + std::cout << std::endl << "=== CHALLENGE NEW COMER ===" << std::endl; scav.challengeNewcomer("your mom"); scav.challengeNewcomer("your dad"); scav.challengeNewcomer("your brother"); scav.challengeNewcomer("your sister"); + std::cout << "=== VAULTHUNTER NO ENERGY ===" << std::endl; scav.challengeNewcomer("your grandma"); + + std::cout << std::endl << "=== OVER LIMIT ===" << std::endl; scav.takeDamage(1000); scav.beRepaired(1000); return 0; |
