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| author | Charles <sircharlesaze@gmail.com> | 2020-06-10 20:55:43 +0200 |
|---|---|---|
| committer | Charles <sircharlesaze@gmail.com> | 2020-06-10 20:55:43 +0200 |
| commit | 7fa4f497f77471fa145881d759afe0b521971e04 (patch) | |
| tree | 4cb813362075667db6dbec140dc2ce166dc4d894 /src | |
| parent | 47d15d537c61b828e72113cc8d3d8da3db9a2efb (diff) | |
| download | rutikmer-7fa4f497f77471fa145881d759afe0b521971e04.tar.gz rutikmer-7fa4f497f77471fa145881d759afe0b521971e04.tar.bz2 rutikmer-7fa4f497f77471fa145881d759afe0b521971e04.zip | |
Added shuffle generator
Diffstat (limited to 'src')
| -rw-r--r-- | src/main.rs | 55 | ||||
| -rw-r--r-- | src/shuffle.rs | 99 | ||||
| -rw-r--r-- | src/state.rs | 0 | ||||
| -rw-r--r-- | src/text.rs | 28 | ||||
| -rw-r--r-- | src/time.rs | 24 | ||||
| -rw-r--r-- | src/ui.rs | 23 |
6 files changed, 206 insertions, 23 deletions
diff --git a/src/main.rs b/src/main.rs index d87720a..c997be1 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,57 +1,80 @@ use sdl2::ttf; -use sdl2::event::Event; +use sdl2::event::{Event}; use sdl2::keyboard::Keycode; use sdl2::pixels::Color; +use sdl2::rect::Rect; +use sdl2::render::{Texture, TextureCreator}; pub mod time; +pub mod shuffle; +pub mod text; + +const WIDTH: u32 = 640; +const HEIGHT: u32 = 480; +const TITLE: &str = "rutikmer"; fn main() { let sdl = sdl2::init().unwrap(); - let video_subsys = sdl.video().unwrap(); let ttf = ttf::init().unwrap(); - let font = ttf.load_font("font/FiraMono-Regular.ttf", 40).unwrap(); - + let video_subsys = sdl.video().unwrap(); let window = video_subsys - .window("rutikmer", 640, 480) + .window(TITLE, WIDTH, HEIGHT) + .resizable() .build() .unwrap(); - - let mut timer = time::Timer::new(); + let font = ttf.load_font("font/FiraMono-Regular.ttf", 40).unwrap(); let mut canvas = window.into_canvas().build().unwrap(); - let texture_creator = canvas.texture_creator(); let mut event_pump = sdl.event_pump().unwrap(); + let tex_creator = canvas.texture_creator(); + + let mut timer = time::Timer::new(); + // let mut ui = ui::UI::new(WIDTH, HEIGHT); + // + let timer_rect = Rect::new(10, 10, 100, 40); 'running: loop { for e in event_pump.poll_iter() { match e { Event::Quit {..} => break 'running, - Event::KeyDown { keycode: Some(Keycode::Space), .. } => { + Event::KeyDown { keycode: Some(Keycode::Space), repeat: false, .. } => { match timer.state { time::State::Active => timer.stop(), time::State::Inactive => timer.idle(), time::State::Idle => {}, } } - Event::KeyUp { keycode: Some(Keycode::Space), .. } => { + Event::KeyUp { keycode: Some(Keycode::Space), repeat: false, .. } => { if timer.state == time::State::Idle { timer.start(); } }, + + // Event::Window { win_event: WindowEvent::Resized(w, h), .. } => + // ui.set_layout(w as u32, h as u32), _ => {} } } - match timer.state { - time::State::Idle => canvas.set_draw_color(Color::RGB(100, 100, 0)), - time::State::Active => canvas.set_draw_color(Color::RGB(0, 100, 0)), - time::State::Inactive => canvas.set_draw_color(Color::RGB(0, 0, 0)), - } + let bg_color = match timer.state { + time::State::Idle => Color::RGB(100, 100, 0), + time::State::Active => Color::RGB(0, 100, 0), + time::State::Inactive => Color::RGB(0, 0, 0), + }; + canvas.set_draw_color(bg_color); canvas.clear(); if timer.state != time::State::Idle { - canvas.copy(&timer.to_texture(&font, &texture_creator), None, None).unwrap(); + canvas.copy(&timer.to_texture(&font, &tex_creator, &bg_color), + None, + timer_rect) + .unwrap(); } + let s = shuffle::Move::string_sequence(10); + let shuff_tex = text::to_texture(&s, &font, &tex_creator, &bg_color); + canvas.copy(&shuff_tex, None, Rect::new(10, 100, 500, 40)).unwrap(); + + canvas.present(); std::thread::sleep(std::time::Duration::new(0, 3_000_000)); } diff --git a/src/shuffle.rs b/src/shuffle.rs index e69de29..8d421b6 100644 --- a/src/shuffle.rs +++ b/src/shuffle.rs @@ -0,0 +1,99 @@ +use rand::{distributions::{Distribution, Standard}, Rng}; + +#[derive(PartialEq)] +enum MoveDirection { + Front, + Back, + Down, + Up, + Right, + Left, +} + +enum MoveModifier { + None, + Twice, + Prime, +} + +pub struct Move { + direction: MoveDirection, + modifier: MoveModifier, +} + + +// https://stackoverflow.com/questions/48490049 +impl Distribution<MoveDirection> for Standard { + fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MoveDirection { + use MoveDirection::*; + + match rng.gen_range(0, 6) { + 0 => Front, + 1 => Back, + 2 => Down, + 3 => Up, + 4 => Right, + _ => Left, + } + } +} + +impl Distribution<MoveModifier> for Standard { + fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MoveModifier { + use MoveModifier::*; + + match rng.gen_range(0, 3) { + 0 => None, + 1 => Twice, + _ => Prime, + } + } +} + +impl Move { + pub fn sequence(n: usize) -> Vec<Move> { + let mut sequence: Vec<Move> = Vec::with_capacity(n); + + while sequence.len() != n { + let direction = rand::random::<MoveDirection>(); + let modifier = rand::random::<MoveModifier>(); + + if let Some(l) = sequence.last() { + if l.direction == direction { + continue; + } + } + sequence.push(Move { direction, modifier }); + } + sequence + } + + pub fn string_sequence(n: usize) -> String { + let seq = Move::sequence(n); + seq.iter().map(|m| m.to_string() + " ").collect::<Vec<String>>().join(" ") + } +} + +use std::fmt; + +impl fmt::Display for Move { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + use MoveDirection::*; + use MoveModifier::*; + + let letter = match self.direction { + Front => "F", + Back => "B", + Down => "D", + Up => "U", + Right => "R", + Left => "L", + }; + let modifier = match self.modifier { + None => "", + Twice => "2", + Prime => "'", + }; + write!(f, "{}{}", letter, modifier) + } +} diff --git a/src/state.rs b/src/state.rs deleted file mode 100644 index e69de29..0000000 --- a/src/state.rs +++ /dev/null diff --git a/src/text.rs b/src/text.rs new file mode 100644 index 0000000..10ca700 --- /dev/null +++ b/src/text.rs @@ -0,0 +1,28 @@ +use sdl2::ttf; +use sdl2::render::{Texture, TextureCreator}; +use sdl2::pixels::Color; + +struct Factory<'a, T> { + font: ttf::Font<'a, 'a>, + creator: &'a TextureCreator<T>, + bg: Color, +} + +impl Factory<'a, T> { + pub fn new(font: &ttf::Font<'a, 'a>, creator: &'a TextureCreator<T>, bg: Color) -> Factory { + Factory { font, creator, bg } + } +} + +pub fn to_texture<'a, T>( + s: &'a String, + font: &ttf::Font, + tex_creator: &'a TextureCreator<T>, + bg: &Color +) -> Texture<'a> +{ + let surface = font.render(s).shaded(Color::RGB(255, 255, 255), *bg).unwrap(); + tex_creator.create_texture_from_surface(&surface).unwrap() +} + +// pub fn width(s: &String diff --git a/src/time.rs b/src/time.rs index 2cdd768..eba7507 100644 --- a/src/time.rs +++ b/src/time.rs @@ -39,12 +39,22 @@ impl Timer { self.state = State::Idle; } - pub fn to_texture<'a, T>(&'a self, font: &ttf::Font, texture_creator: &'a TextureCreator<T>) -> Texture { - let rendered = if self.state == State::Active { self.time.elapsed().unwrap() } else { self.result }; - - let surface = font.render(&rendered.as_millis().to_string()) - .solid(Color::RGB(255, 255, 255)) - .unwrap(); - texture_creator.create_texture_from_surface(&surface).unwrap() + pub fn to_texture<'a, T>( + &'a self, + font: &ttf::Font, + tex_creator: &'a TextureCreator<T>, + bg: &Color + ) -> Texture + { + let current = if self.state == State::Active { + self.time.elapsed().unwrap() + } else { + self.result + }.as_millis(); + + let s = format!("{}.{}", current / 1000, current % 1000); + + let surface = font.render(&s).shaded(Color::RGB(255, 255, 255), *bg).unwrap(); + tex_creator.create_texture_from_surface(&surface).unwrap() } } diff --git a/src/ui.rs b/src/ui.rs new file mode 100644 index 0000000..011e5ed --- /dev/null +++ b/src/ui.rs @@ -0,0 +1,23 @@ +use sdl2::rect::Rect; + +pub struct UI { + pub history_rect: Rect, + pub shuffle_rect: Rect, + pub timer_rect: Rect, +} + +impl UI { + pub fn new(width: u32, height: u32) -> UI { + let default = Rect::new(0, 0, 0, 0); + let mut ret = UI {history_rect: default, shuffle_rect: default, timer_rect:default}; + ret.set_layout(width, height); + ret + } + + pub fn set_layout(&mut self, width: u32, height: u32) { + self.history_rect = Rect::new(0, 0, width / 3, height); + self.shuffle_rect = Rect::new((width / 3) as i32, 0, width - width / 3, height / 4); + self.timer_rect = Rect::new((width / 3) as i32, (height / 4 + (height - height / 4) / 2) as i32, + 100, 40); + } +} |
