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authorCharles <sircharlesaze@gmail.com>2020-05-13 17:14:08 +0200
committerCharles <sircharlesaze@gmail.com>2020-05-13 17:14:08 +0200
commit46f56c104218f675daf2feb1366f53f4d84a1886 (patch)
tree6b3a324e160bc601ff724d59dca5ed7d9f6a2766 /shader/vertex.glsl
parent0267b512527b85af6cd815bb9215bd659b75931e (diff)
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Very ugly and not working texture
Diffstat (limited to 'shader/vertex.glsl')
-rw-r--r--shader/vertex.glsl3
1 files changed, 3 insertions, 0 deletions
diff --git a/shader/vertex.glsl b/shader/vertex.glsl
index d46ecd5..b26899e 100644
--- a/shader/vertex.glsl
+++ b/shader/vertex.glsl
@@ -2,15 +2,18 @@
layout (location = 0) in vec4 in_position;
layout (location = 1) in vec4 in_color;
+layout (location = 2) in vec2 in_texture_coord;
uniform mat4 u_model;
uniform mat4 u_view;
uniform mat4 u_proj;
out vec4 v_color;
+out vec2 v_texture_coord;
void main()
{
v_color = in_color;
+ v_texture_coord = in_texture_coord;
gl_Position = u_proj * u_view * u_model * in_position;
}